点的旋转

/** 
* target绕center旋转
*/
function rotatePoint(target: Point, center: Point, angle: Number): Point { var temp: Point = new Point(); var ca: Number = Math.cos(angle * (Math.PI / 180)); var sa: Number = Math.sin(angle * (Math.PI / 180)); var xdis: Number = target.x - center.x; var ydis: Number = target.y - center.y; temp.x = center.x + ca * xdis - sa * ydis; temp.y = center.y + sa * xdis + ca * ydis; /* var matrix: Matrix = new Matrix(1, 0, 0, 1, target.x - center.x, target.y - center.y); matrix.rotate(angle * Math.PI / 180); temp.x = center.x + matrix.tx; temp.y = center.y + matrix.ty; */ return temp; }

 

posted @ 2015-06-26 16:46  飞过塞北  阅读(99)  评论(0编辑  收藏  举报