设计模式之美:Iterator(迭代器)
索引
提供一种方法顺序访问一个聚合对象中各个元素,而又不需暴露该对象的内部表示。
Provide a way to access the elements of an aggregate object sequentially without exposing its underlying representation.
Iterator
- 迭代器定义访问和遍历元素的接口。
ConcreteIterator
- 具体迭代器实现迭代器接口。
- 对该聚合遍历时跟踪当前位置。
Aggregate
- 聚合定义创建相应迭代器对象的接口。
ConcreteAggregate
- 具体聚合实现创建相应迭代器的接口,该操作返回 ConreteIterator 的实例。
在以下情况下可以使用 Iterator 模式:
- 访问一个聚合对象的内容而无需暴露它的内部表示。
- 支持对聚合对象的多种遍历。
- 为遍历不同的聚合结构提供一个统一的接口。
- 它支持以不同的方式遍历一个聚合。
- 迭代器简化了聚合的接口。
- 在同一个聚合上可以有多个遍历。
- Iterator 常被应用到 Composite 这样的递归结构上。
- 可以使用 Factory Method 模式来实例化多态迭代器。
- Iterator 可以使用 Memento 来捕获一个迭代的状态,在内部存储 Memento。
1 namespace IteratorPattern.Implementation1 2 { 3 public abstract class Iterator 4 { 5 public abstract object First(); 6 public abstract object MoveNext(); 7 public abstract object Current(); 8 public abstract bool IsDone(); 9 public abstract void Reset(); 10 } 11 12 public abstract class Aggregate 13 { 14 public abstract Iterator CreateIterator(); 15 } 16 17 public class ConcreteAggregate : Aggregate 18 { 19 private readonly ArrayList _items = new ArrayList(); 20 21 public int Count 22 { 23 get { return _items.Count; } 24 } 25 26 public object this[int index] 27 { 28 get { return _items[index]; } 29 set { _items.Insert(index, value); } 30 } 31 32 public override Iterator CreateIterator() 33 { 34 return new ConcreteIterator(this); 35 } 36 } 37 38 public class ConcreteIterator : Iterator 39 { 40 private readonly ConcreteAggregate _aggregate; 41 private int _currentIndex = 0; 42 43 public ConcreteIterator(ConcreteAggregate aggregate) 44 { 45 _aggregate = aggregate; 46 } 47 48 public override object First() 49 { 50 if (_aggregate.Count > 0) 51 return _aggregate[0]; 52 else 53 return null; 54 } 55 56 public override object MoveNext() 57 { 58 object item = null; 59 if (_currentIndex < _aggregate.Count - 1) 60 { 61 item = _aggregate[++_currentIndex]; 62 } 63 64 return item; 65 } 66 67 public override object Current() 68 { 69 return _aggregate[_currentIndex]; 70 } 71 72 public override bool IsDone() 73 { 74 return _currentIndex >= _aggregate.Count; 75 } 76 77 public override void Reset() 78 { 79 _currentIndex = 0; 80 } 81 } 82 83 public class Client 84 { 85 public void TestCase1() 86 { 87 var aggregate = new ConcreteAggregate(); 88 aggregate[0] = "Apple"; 89 aggregate[1] = "Orange"; 90 aggregate[2] = "Strawberry"; 91 92 var iterator = new ConcreteIterator(aggregate); 93 94 object item = iterator.First(); 95 while (!iterator.IsDone()) 96 { 97 Console.WriteLine(item); 98 item = iterator.MoveNext(); 99 } 100 } 101 } 102 }
实现方式(二):实现 IEnumerable 中序遍历二叉树。
1 /// <summary> 2 /// 二叉树节点 3 /// </summary> 4 /// <typeparam name="T">The item type</typeparam> 5 public class BinaryTreeNode<T> 6 { 7 #region Constructors 8 9 /// <summary> 10 /// 二叉树节点 11 /// </summary> 12 public BinaryTreeNode() 13 { 14 } 15 16 /// <summary> 17 /// 二叉树节点 18 /// </summary> 19 /// <param name="value">节点中的值</param> 20 public BinaryTreeNode(T value) 21 { 22 this.Value = value; 23 } 24 25 /// <summary> 26 /// 二叉树节点 27 /// </summary> 28 /// <param name="value">节点中的值</param> 29 /// <param name="parent">节点的父节点</param> 30 public BinaryTreeNode(T value, BinaryTreeNode<T> parent) 31 { 32 this.Value = value; 33 this.Parent = parent; 34 } 35 36 /// <summary> 37 /// 二叉树节点 38 /// </summary> 39 /// <param name="value">节点中的值</param> 40 /// <param name="parent">节点的父节点</param> 41 /// <param name="left">节点的左节点</param> 42 /// <param name="right">节点的右节点</param> 43 public BinaryTreeNode(T value, 44 BinaryTreeNode<T> parent, 45 BinaryTreeNode<T> left, 46 BinaryTreeNode<T> right) 47 { 48 this.Value = value; 49 this.Right = right; 50 this.Left = left; 51 this.Parent = parent; 52 } 53 54 #endregion 55 56 #region Properties 57 58 /// <summary> 59 /// 节点值 60 /// </summary> 61 public T Value { get; set; } 62 63 /// <summary> 64 /// 父节点 65 /// </summary> 66 public BinaryTreeNode<T> Parent { get; set; } 67 68 /// <summary> 69 /// 左节点 70 /// </summary> 71 public BinaryTreeNode<T> Left { get; set; } 72 73 /// <summary> 74 /// 右节点 75 /// </summary> 76 public BinaryTreeNode<T> Right { get; set; } 77 78 /// <summary> 79 /// 是否为根节点 80 /// </summary> 81 public bool IsRoot { get { return Parent == null; } } 82 83 /// <summary> 84 /// 是否为叶子节点 85 /// </summary> 86 public bool IsLeaf { get { return Left == null && Right == null; } } 87 88 /// <summary> 89 /// 是否为可访问的 90 /// </summary> 91 internal bool Visited { get; set; } 92 93 #endregion 94 95 #region Public Overridden Functions 96 97 /// <summary> 98 /// Returns a <see cref="System.String"/> that represents this instance. 99 /// </summary> 100 /// <returns> 101 /// A <see cref="System.String"/> that represents this instance. 102 /// </returns> 103 public override string ToString() 104 { 105 return Value.ToString(); 106 } 107 108 #endregion 109 }
1 /// <summary> 2 /// 二叉树 3 /// </summary> 4 /// <typeparam name="T">二叉树中节点内容类型</typeparam> 5 [SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix")] 6 public class BinaryTree<T> : ICollection<T>, IEnumerable<T> where T : IComparable<T> 7 { 8 #region Constructor 9 10 /// <summary> 11 /// 二叉树 12 /// </summary> 13 public BinaryTree() 14 { 15 NumberOfNodes = 0; 16 } 17 18 /// <summary> 19 /// 二叉树 20 /// </summary> 21 /// <param name="root">二叉树根节点</param> 22 public BinaryTree(BinaryTreeNode<T> root) 23 : this() 24 { 25 this.Root = root; 26 } 27 28 #endregion 29 30 #region Properties 31 32 /// <summary> 33 /// 树的根节点 34 /// </summary> 35 public BinaryTreeNode<T> Root { get; set; } 36 37 /// <summary> 38 /// 树中节点的数量 39 /// </summary> 40 protected int NumberOfNodes { get; set; } 41 42 /// <summary> 43 /// 树是否为空 44 /// </summary> 45 public bool IsEmpty { get { return Root == null; } } 46 47 /// <summary> 48 /// 获取树中节点的最小值 49 /// </summary> 50 public T MinValue 51 { 52 get 53 { 54 if (IsEmpty) 55 return default(T); 56 57 BinaryTreeNode<T> minNode = Root; 58 while (minNode.Left != null) 59 minNode = minNode.Left; 60 61 return minNode.Value; 62 } 63 } 64 65 /// <summary> 66 /// 获取树中节点的最大值 67 /// </summary> 68 public T MaxValue 69 { 70 get 71 { 72 if (IsEmpty) 73 return default(T); 74 75 BinaryTreeNode<T> maxNode = Root; 76 while (maxNode.Right != null) 77 maxNode = maxNode.Right; 78 79 return maxNode.Value; 80 } 81 } 82 83 #endregion 84 85 #region IEnumerable<T> Members 86 87 /// <summary> 88 /// Returns an enumerator that iterates through the collection. 89 /// </summary> 90 /// <returns> 91 /// A <see cref="T:System.Collections.Generic.IEnumerator`1"></see> 92 /// that can be used to iterate through the collection. 93 /// </returns> 94 public IEnumerator<T> GetEnumerator() 95 { 96 foreach (BinaryTreeNode<T> node in Traverse(Root)) 97 { 98 yield return node.Value; 99 } 100 } 101 102 #endregion 103 104 #region IEnumerable Members 105 106 /// <summary> 107 /// Returns an enumerator that iterates through a collection. 108 /// </summary> 109 /// <returns> 110 /// An <see cref="T:System.Collections.IEnumerator"/> 111 /// object that can be used to iterate through the collection. 112 /// </returns> 113 IEnumerator IEnumerable.GetEnumerator() 114 { 115 foreach (BinaryTreeNode<T> node in Traverse(Root)) 116 { 117 yield return node.Value; 118 } 119 } 120 121 #endregion 122 123 #region ICollection<T> Members 124 125 /// <summary> 126 /// 新增节点 127 /// </summary> 128 /// <param name="item">The object to add to the 129 /// <see cref="T:System.Collections.Generic.ICollection`1"></see>.</param> 130 /// <exception cref="T:System.NotSupportedException">The 131 /// <see cref="T:System.Collections.Generic.ICollection`1"></see> 132 /// is read-only.</exception> 133 public void Add(T item) 134 { 135 if (Root == null) 136 { 137 Root = new BinaryTreeNode<T>(item); 138 ++NumberOfNodes; 139 } 140 else 141 { 142 Insert(item); 143 } 144 } 145 146 /// <summary> 147 /// 清除树 148 /// </summary> 149 public void Clear() 150 { 151 Root = null; 152 } 153 154 /// <summary> 155 /// 树中是否包含此节点 156 /// </summary> 157 /// <param name="item">The object to locate in the 158 /// <see cref="T:System.Collections.Generic.ICollection`1"></see>.</param> 159 /// <returns> 160 /// true if item is found in the 161 /// <see cref="T:System.Collections.Generic.ICollection`1"></see>; otherwise, false. 162 /// </returns> 163 public bool Contains(T item) 164 { 165 if (IsEmpty) 166 return false; 167 168 BinaryTreeNode<T> currentNode = Root; 169 while (currentNode != null) 170 { 171 int comparedValue = currentNode.Value.CompareTo(item); 172 if (comparedValue == 0) 173 return true; 174 else if (comparedValue < 0) 175 currentNode = currentNode.Left; 176 else 177 currentNode = currentNode.Right; 178 } 179 180 return false; 181 } 182 183 /// <summary> 184 /// 将树中节点拷贝至目标数组 185 /// </summary> 186 /// <param name="array">The array.</param> 187 /// <param name="arrayIndex">Index of the array.</param> 188 public void CopyTo(T[] array, int arrayIndex) 189 { 190 T[] tempArray = new T[NumberOfNodes]; 191 int counter = 0; 192 foreach (T value in this) 193 { 194 tempArray[counter] = value; 195 ++counter; 196 } 197 Array.Copy(tempArray, 0, array, arrayIndex, Count); 198 } 199 200 /// <summary> 201 /// 树中节点的数量 202 /// </summary> 203 public int Count 204 { 205 get { return NumberOfNodes; } 206 } 207 208 /// <summary> 209 /// 树是否为只读 210 /// </summary> 211 public bool IsReadOnly 212 { 213 get { return false; } 214 } 215 216 /// <summary> 217 /// 移除节点 218 /// </summary> 219 /// <param name="item">节点值</param> 220 /// <returns>是否移除成功</returns> 221 public bool Remove(T item) 222 { 223 BinaryTreeNode<T> node = Find(item); 224 if (node == null) 225 return false; 226 227 List<T> values = new List<T>(); 228 foreach (BinaryTreeNode<T> l in Traverse(node.Left)) 229 { 230 values.Add(l.Value); 231 } 232 foreach (BinaryTreeNode<T> r in Traverse(node.Right)) 233 { 234 values.Add(r.Value); 235 } 236 237 if (node.Parent.Left == node) 238 { 239 node.Parent.Left = null; 240 } 241 else 242 { 243 node.Parent.Right = null; 244 } 245 246 node.Parent = null; 247 248 foreach (T v in values) 249 { 250 this.Add(v); 251 } 252 253 return true; 254 } 255 256 #endregion 257 258 #region Private Functions 259 260 /// <summary> 261 /// 查找指定值的节点 262 /// </summary> 263 /// <param name="value">指定值</param> 264 /// <returns> 265 /// 指定值的节点 266 /// </returns> 267 protected BinaryTreeNode<T> Find(T value) 268 { 269 foreach (BinaryTreeNode<T> node in Traverse(Root)) 270 if (node.Value.Equals(value)) 271 return node; 272 return null; 273 } 274 275 /// <summary> 276 /// 遍历树 277 /// </summary> 278 /// <param name="node">遍历搜索的起始节点</param> 279 /// <returns> 280 /// The individual items from the tree 281 /// </returns> 282 [SuppressMessage("Microsoft.Design", "CA1006:DoNotNestGenericTypesInMemberSignatures")] 283 protected IEnumerable<BinaryTreeNode<T>> Traverse(BinaryTreeNode<T> node) 284 { 285 // 遍历左子树 286 if (node.Left != null) 287 { 288 foreach (BinaryTreeNode<T> left in Traverse(node.Left)) 289 yield return left; 290 } 291 292 // 中序遍历二叉树, 顺序是 左子树,根,右子树 293 yield return node; 294 295 // 遍历右子树 296 if (node.Right != null) 297 { 298 foreach (BinaryTreeNode<T> right in Traverse(node.Right)) 299 yield return right; 300 } 301 } 302 303 /// <summary> 304 /// 插入节点 305 /// </summary> 306 /// <param name="value">插入的节点值</param> 307 protected void Insert(T value) 308 { 309 // 从根节点开始比较 310 BinaryTreeNode<T> currentNode = Root; 311 312 while (true) 313 { 314 if (currentNode == null) 315 throw new InvalidProgramException("The current tree node cannot be null."); 316 317 // 比较当前节点与新节点的值 318 int comparedValue = currentNode.Value.CompareTo(value); 319 if (comparedValue < 0) 320 { 321 // 当前节点值小于新节点值 322 if (currentNode.Left == null) 323 { 324 currentNode.Left = new BinaryTreeNode<T>(value, currentNode); 325 ++NumberOfNodes; 326 return; 327 } 328 else 329 { 330 currentNode = currentNode.Left; 331 } 332 } 333 else if (comparedValue > 0) 334 { 335 // 当前节点值大于新节点值 336 if (currentNode.Right == null) 337 { 338 currentNode.Right = new BinaryTreeNode<T>(value, currentNode); 339 ++NumberOfNodes; 340 return; 341 } 342 else 343 { 344 currentNode = currentNode.Right; 345 } 346 } 347 else 348 { 349 // 当前节点值等于新节点值 350 currentNode = currentNode.Right; 351 } 352 } 353 } 354 355 #endregion 356 }
实现方式(三):实现 BidirectionalConcurrentDictionary 双向并发字典。
1 namespace IteratorPattern.Implementation3 2 { 3 /// <summary> 4 /// 双值对 5 /// </summary> 6 /// <typeparam name="TFirst">第一个值的类型</typeparam> 7 /// <typeparam name="TSecond">第二个值的类型</typeparam> 8 [Serializable] 9 public struct FirstSecondPair<TFirst, TSecond> 10 { 11 private TFirst first; 12 private TSecond second; 13 14 /// <summary> 15 /// 第一个值 16 /// </summary> 17 public TFirst First 18 { 19 get 20 { 21 return this.first; 22 } 23 } 24 25 /// <summary> 26 /// 第二个值 27 /// </summary> 28 public TSecond Second 29 { 30 get 31 { 32 return this.second; 33 } 34 } 35 36 /// <summary> 37 /// 双值对 38 /// </summary> 39 /// <param name="first">第一个值</param> 40 /// <param name="second">第二个值</param> 41 public FirstSecondPair(TFirst first, TSecond second) 42 { 43 if (first == null) 44 throw new ArgumentNullException("first"); 45 if (second == null) 46 throw new ArgumentNullException("second"); 47 48 this.first = first; 49 this.second = second; 50 } 51 52 /// <summary> 53 /// Determines whether the specified <see cref="System.Object"/> is equal to this instance. 54 /// </summary> 55 /// <param name="obj">The <see cref="System.Object"/> to compare with this instance.</param> 56 /// <returns> 57 /// <c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>. 58 /// </returns> 59 public override bool Equals(object obj) 60 { 61 if (obj == null) 62 return false; 63 64 FirstSecondPair<TFirst, TSecond> target = (FirstSecondPair<TFirst, TSecond>)obj; 65 return this.First.Equals(target.First) && this.Second.Equals(target.Second); 66 } 67 68 /// <summary> 69 /// Returns a hash code for this instance. 70 /// </summary> 71 /// <returns> 72 /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. 73 /// </returns> 74 public override int GetHashCode() 75 { 76 return base.GetHashCode(); 77 } 78 79 /// <summary> 80 /// Returns a <see cref="System.String"/> that represents this instance. 81 /// </summary> 82 /// <returns> 83 /// A <see cref="System.String"/> that represents this instance. 84 /// </returns> 85 public override string ToString() 86 { 87 StringBuilder sb = new StringBuilder(); 88 sb.Append('['); 89 90 if (this.First != null) 91 { 92 sb.Append(this.First.ToString()); 93 } 94 95 sb.Append(", "); 96 97 if (this.Second != null) 98 { 99 sb.Append(this.Second.ToString()); 100 } 101 102 sb.Append(']'); 103 104 return sb.ToString(); 105 } 106 107 /// <summary> 108 /// Implements the operator ==. 109 /// </summary> 110 /// <param name="left">The left.</param> 111 /// <param name="right">The right.</param> 112 /// <returns> 113 /// The result of the operator. 114 /// </returns> 115 public static bool operator ==(FirstSecondPair<TFirst, TSecond> left, FirstSecondPair<TFirst, TSecond> right) 116 { 117 if (((object)left == null) || ((object)right == null)) 118 { 119 return false; 120 } 121 122 return left.Equals(right); 123 } 124 125 /// <summary> 126 /// Implements the operator !=. 127 /// </summary> 128 /// <param name="left">The left.</param> 129 /// <param name="right">The right.</param> 130 /// <returns> 131 /// The result of the operator. 132 /// </returns> 133 public static bool operator !=(FirstSecondPair<TFirst, TSecond> left, FirstSecondPair<TFirst, TSecond> right) 134 { 135 return !(left == right); 136 } 137 } 138 139 public class BidirectionalConcurrentDictionary<TFirst, TSecond> : IEnumerable<FirstSecondPair<TFirst, TSecond>> 140 { 141 #region Fields 142 143 private ConcurrentDictionary<TFirst, TSecond> firstToSecond = new ConcurrentDictionary<TFirst, TSecond>(); 144 private ConcurrentDictionary<TSecond, TFirst> secondToFirst = new ConcurrentDictionary<TSecond, TFirst>(); 145 146 #endregion 147 148 #region Public Methods 149 150 public void Add(TFirst first, TSecond second) 151 { 152 if (firstToSecond.ContainsKey(first) || secondToFirst.ContainsKey(second)) 153 throw new ArgumentException("Duplicate first or second"); 154 155 firstToSecond.Add(first, second); 156 secondToFirst.Add(second, first); 157 } 158 159 public bool ContainsFirst(TFirst first) 160 { 161 return firstToSecond.ContainsKey(first); 162 } 163 164 public bool ContainsSecond(TSecond second) 165 { 166 return secondToFirst.ContainsKey(second); 167 } 168 169 public TSecond GetByFirst(TFirst first) 170 { 171 TSecond second; 172 if (!firstToSecond.TryGetValue(first, out second)) 173 throw new KeyNotFoundException("Cannot find second by first."); 174 175 return second; 176 } 177 178 public TFirst GetBySecond(TSecond second) 179 { 180 TFirst first; 181 if (!secondToFirst.TryGetValue(second, out first)) 182 throw new KeyNotFoundException("Cannot find first by second."); 183 184 return first; 185 } 186 187 public void RemoveByFirst(TFirst first) 188 { 189 TSecond second; 190 if (!firstToSecond.TryGetValue(first, out second)) 191 throw new KeyNotFoundException("Cannot find second by first."); 192 193 firstToSecond.Remove(first); 194 secondToFirst.Remove(second); 195 } 196 197 public void RemoveBySecond(TSecond second) 198 { 199 TFirst first; 200 if (!secondToFirst.TryGetValue(second, out first)) 201 throw new KeyNotFoundException("Cannot find first by second."); 202 203 secondToFirst.Remove(second); 204 firstToSecond.Remove(first); 205 } 206 207 public bool TryAdd(TFirst first, TSecond second) 208 { 209 if (firstToSecond.ContainsKey(first) || secondToFirst.ContainsKey(second)) 210 return false; 211 212 firstToSecond.Add(first, second); 213 secondToFirst.Add(second, first); 214 return true; 215 } 216 217 public bool TryGetByFirst(TFirst first, out TSecond second) 218 { 219 return firstToSecond.TryGetValue(first, out second); 220 } 221 222 public bool TryGetBySecond(TSecond second, out TFirst first) 223 { 224 return secondToFirst.TryGetValue(second, out first); 225 } 226 227 public bool TryRemoveByFirst(TFirst first) 228 { 229 TSecond second; 230 if (!firstToSecond.TryGetValue(first, out second)) 231 return false; 232 233 firstToSecond.Remove(first); 234 secondToFirst.Remove(second); 235 return true; 236 } 237 238 public bool TryRemoveBySecond(TSecond second) 239 { 240 TFirst first; 241 if (!secondToFirst.TryGetValue(second, out first)) 242 return false; 243 244 secondToFirst.Remove(second); 245 firstToSecond.Remove(first); 246 return true; 247 } 248 249 public int Count 250 { 251 get { return firstToSecond.Count; } 252 } 253 254 public void Clear() 255 { 256 firstToSecond.Clear(); 257 secondToFirst.Clear(); 258 } 259 260 #endregion 261 262 #region IEnumerable<FirstSecondPair<TFirst,TSecond>> Members 263 264 IEnumerator<FirstSecondPair<TFirst, TSecond>> IEnumerable<FirstSecondPair<TFirst, TSecond>>.GetEnumerator() 265 { 266 foreach (var item in firstToSecond) 267 { 268 yield return new FirstSecondPair<TFirst, TSecond>(item.Key, item.Value); 269 } 270 } 271 272 #endregion 273 274 #region IEnumerable Members 275 276 IEnumerator IEnumerable.GetEnumerator() 277 { 278 foreach (var item in firstToSecond) 279 { 280 yield return new FirstSecondPair<TFirst, TSecond>(item.Key, item.Value); 281 } 282 } 283 284 #endregion 285 } 286 287 public static class ConcurrentDictionaryExtensions 288 { 289 public static TValue Add<TKey, TValue>(this ConcurrentDictionary<TKey, TValue> collection, TKey key, TValue @value) 290 { 291 TValue result = collection.AddOrUpdate(key, @value, (k, v) => { return @value; }); 292 return result; 293 } 294 295 public static TValue Update<TKey, TValue>(this ConcurrentDictionary<TKey, TValue> collection, TKey key, TValue @value) 296 { 297 TValue result = collection.AddOrUpdate(key, @value, (k, v) => { return @value; }); 298 return result; 299 } 300 301 public static TValue Get<TKey, TValue>(this ConcurrentDictionary<TKey, TValue> collection, TKey key) 302 { 303 TValue @value = default(TValue); 304 collection.TryGetValue(key, out @value); 305 return @value; 306 } 307 308 public static TValue Remove<TKey, TValue>(this ConcurrentDictionary<TKey, TValue> collection, TKey key) 309 { 310 TValue @value = default(TValue); 311 collection.TryRemove(key, out @value); 312 return @value; 313 } 314 } 315 }
1 namespace IteratorPattern.Implementation4 2 { 3 /// <summary> 4 /// 循环列表 5 /// </summary> 6 /// <typeparam name="T"></typeparam> 7 public class RoundRobinCollection<T> : IEnumerable<T> 8 { 9 private T[] _items; 10 private int _head; 11 12 /// <summary> 13 /// 循环列表 14 /// </summary> 15 /// <param name="items">供循环的列表项</param> 16 public RoundRobinCollection(IEnumerable<T> items) 17 { 18 if (items == null || items.Count<T>() == 0) 19 { 20 throw new ArgumentException( 21 "One or more items must be provided", "items"); 22 } 23 24 // copy the list to ensure it doesn't change on us 25 // (and so we can lock() on our private copy) 26 _items = items.ToArray(); 27 } 28 29 /// <summary> 30 /// 获取循环器 31 /// </summary> 32 /// <returns></returns> 33 public IEnumerator<T> GetEnumerator() 34 { 35 int currentHead; 36 37 lock (_items) 38 { 39 currentHead = _head++; 40 41 if (_head == _items.Length) 42 { 43 // wrap back to the start 44 _head = 0; 45 } 46 } 47 48 // return results [current] ... [last] 49 for (int i = currentHead; i < _items.Length; i++) 50 { 51 yield return _items[i]; 52 } 53 54 // return wrap-around (if any) [0] ... [current-1] 55 for (int i = 0; i < currentHead; i++) 56 { 57 yield return _items[i]; 58 } 59 } 60 61 /// <summary> 62 /// 获取循环器 63 /// </summary> 64 /// <returns></returns> 65 IEnumerator IEnumerable.GetEnumerator() 66 { 67 return this.GetEnumerator(); 68 } 69 } 70 }
《设计模式之美》为 Dennis Gao 发布于博客园的系列文章,任何未经作者本人同意的人为或爬虫转载均为耍流氓。