unity 物体倾斜角度代码

1 m_Rigidbody.rotation = Quaternion.Euler(0.0F,0.0F,m_Rigidbody.velocity.x*5f);

 

posted @ 2017-06-07 15:44  FXY博客  阅读(3132)  评论(0编辑  收藏  举报