通过AEC解读WF的核心原理(十二)WorkflowQueue的提前提交

 

说明

WF作为一种以交互式开发与流程控制为基础的SDK,实例内部与外部的通信是由WorkflowQueuingService完成的,

WorkflowQueuingService维护了一个Queue,实例向WorkflowQueuingService添加Queue(CreateWorkflowQueue方法),并定阅    QueueItemAvailable事件,外部通过EnqueueItem方法将消息发送到指定工作流队列。

    WorkflowQueuingService的使用我在前面的例子中已多次使用。

本例是一个提前提交队列消息的实现:

[A挂起] -> [B挂起] -> [C挂起]

 

当流程运行到[A挂起],提交[A挂起],将进入[B挂起],提交[B挂起],将进入[C挂起]

本例可以在运行到[A挂起]时,先提交[B挂起],遭提交[A挂起],这样流程运行完[A挂起]后,在[B挂起]不会等待,将直接运行完[B挂起],将进入[C挂起]

 

例子:https://files.cnblogs.com/wxwinter/aec12.rar

例子

[5012提前提交]

通信接口

public interface 通信接口

{

string Text { set; get; }

IComparable QueueName { set; get; }

}

public class 通信类 : WorkflowRuntimeService, 通信接口

{

public string Text

{ set; get; }

 

public IComparable QueueName

{ set; get; }

 

public void NextStep(Guid instanceID, object inputData)

{

WorkflowInstance instance = Runtime.GetWorkflow(instanceID);

instance.EnqueueItemOnIdle(QueueName, inputData, null, null);

}

public void NextStep(Guid instanceID, object inputData,string qn)

{

WorkflowInstance instance = Runtime.GetWorkflow(instanceID);

instance.EnqueueItemOnIdle(qn, inputData, null, null);

}

}

 

等待触发Activity

public class 等待触发 : Activity, IActivityEventListener<QueueEventArgs>, IEventActivity

{

 

public string Text

{ set; get; }

 

 

protected override void Initialize(IServiceProvider provider)

{

System.Console.WriteLine(this.Name + ":进入队列(Initialize)");

 

WorkflowQueuingService queueService = provider.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;

 

WorkflowQueue queue = queueService.CreateWorkflowQueue(this.QueueName, false);

 

通信接口 obj =provider.GetService(typeof(通信接口)) as 通信接口;

 

obj.QueueName = this.QueueName;

 

obj.Text = this.Text;

 

base.Initialize(provider);

}

 

 

protected override ActivityExecutionStatus Execute(ActivityExecutionContext executionContext)

{

if (myProcessAEC(executionContext))

{

return ActivityExecutionStatus.Closed;

}

else

{

Subscribe(executionContext, this);

return ActivityExecutionStatus.Executing;

}

}

 

private bool myProcessAEC(ActivityExecutionContext provider)

{

WorkflowQueuingService queueService = provider.GetService<WorkflowQueuingService>();

if (queueService.Exists(this.QueueName) && queueService.GetWorkflowQueue(this.QueueName).Count > 0)

{

object inputData = queueService.GetWorkflowQueue(this.QueueName).Dequeue();

 

System.Console.WriteLine(this.Name + ":外部传入的数据:" + inputData.ToString());

 

通信接口 obj = provider.GetService<通信接口>();

 

this.Text = obj.Text;

return true;

}

return false;

}

 

//实现IActivityEventListener<QueueEventArgs> 的[发生订阅事件时的处理过程]事件方法

 

public void OnEvent(object sender, QueueEventArgs e)

{

ActivityExecutionContext aec = sender as ActivityExecutionContext;

if (myProcessAEC(aec))

{

Unsubscribe(aec, this);

aec.CloseActivity();

}

}

 

//实现IEventActivity的[WorkflowQueue名称]属性

public IComparable QueueName

{

get { return this.QualifiedName; }

}

 

//实现IEventActivity的[事件的订阅]方法

public void Subscribe(ActivityExecutionContext parentContext, IActivityEventListener<QueueEventArgs> parentEventHandler)

{

WorkflowQueuingService queueService = parentContext.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;

 

WorkflowQueue queue = queueService.GetWorkflowQueue(this.QueueName);

 

queue.RegisterForQueueItemAvailable(parentEventHandler);

 

通信接口 obj = parentContext.GetService<通信接口>();

if (obj != null)

{

obj.QueueName = this.QueueName;

obj.Text = this.Text;

}

 

}

//实现IEventActivity的[取消事件的订阅]方法

public void Unsubscribe(ActivityExecutionContext parentContext, IActivityEventListener<QueueEventArgs> parentEventHandler)

{

WorkflowQueuingService queueService = parentContext.GetService<WorkflowQueuingService>();

if (queueService != null && queueService.Exists(this.QueueName))

{

queueService.GetWorkflowQueue(this.QueueName).UnregisterForQueueItemAvailable(parentEventHandler);

queueService.DeleteWorkflowQueue(this.QueueName);

}

}

}

 

测试用工作流

public class Workflow1: SequentialWorkflowActivity

    {

        public Workflow1()

        {

            InitializeComponent();

        }

 

[System.Diagnostics.DebuggerNonUserCode]

private void InitializeComponent()

{

this.CanModifyActivities = true;

this.b = new wxwinterAecTest.等待触发();

this.codeActivity1 = new System.Workflow.Activities.CodeActivity();

this.a = new wxwinterAecTest.等待触发();

//

// b

//

this.b.Name = "b";

this.b.Text = null;

//

// codeActivity1

//

this.codeActivity1.Name = "codeActivity1";

this.codeActivity1.ExecuteCode += new System.EventHandler(this.codeActivity1_ExecuteCode);

//

// a

//

this.a.Name = "a";

this.a.Text = null;

//

// Workflow1

//

this.Activities.Add(this.a);

this.Activities.Add(this.codeActivity1);

this.Activities.Add(this.b);

this.Name = "Workflow1";

this.CanModifyActivities = false;

 

}

 

private 等待触发 b;

private CodeActivity codeActivity1;

private 等待触发 a;

private void codeActivity1_ExecuteCode(object sender, EventArgs e)

{

System.Console.WriteLine("codeActivity1");

}

    }

 

宿主

WorkflowRuntime workflowRuntime = new WorkflowRuntime();

通信类 obj = new 通信类();

WorkflowInstance instance;

 

private void Form1_Load(object sender, EventArgs e)

{

workflowRuntime.AddService(obj);

 

workflowRuntime.WorkflowCompleted += new EventHandler<WorkflowCompletedEventArgs>(workflowRuntime_WorkflowCompleted);

workflowRuntime.WorkflowTerminated += new EventHandler<WorkflowTerminatedEventArgs>(workflowRuntime_WorkflowTerminated);

workflowRuntime.WorkflowIdled += new EventHandler<WorkflowEventArgs>(workflowRuntime_WorkflowIdled);

 

}

//启动流程

private void button1_Click(object sender, EventArgs e)

{

instance = workflowRuntime.CreateWorkflow(typeof(Workflow1));

instance.Start();

 

}

 

//操作

private void button2_Click(object sender, EventArgs e)

{

 

obj.NextStep(instance.InstanceId, this.textBox1.Text, textBox2.Text);

}

 

static void workflowRuntime_WorkflowIdled(object sender, WorkflowEventArgs e)

{

System.Console.WriteLine("--------------------WorkflowIdled------------------");

 

}

 

static void workflowRuntime_WorkflowTerminated(object sender, WorkflowTerminatedEventArgs e)

{

System.Console.WriteLine("Terminated" + e.Exception.Message);

}

 

static void workflowRuntime_WorkflowCompleted(object sender, WorkflowCompletedEventArgs e)

{

System.Console.WriteLine("===================WorkflowCompleted=================");

}

 

运行结果

正常顺序

 

 

提前提交

 

 

 

 

 

 

posted @ 2008-06-17 09:30  WXWinter(冬)  阅读(3393)  评论(6编辑  收藏  举报