[LeetCode] Encode and Decode Strings
Design an algorithm to encode a list of strings to a string. The encoded string is then sent over the network and is decoded back to the original list of strings.
Machine 1 (sender) has the function:
string encode(vector<string> strs) { // ... your code return encoded_string; }
Machine 2 (receiver) has the function:
vector<string> decode(string s) { //... your code return strs; }
So Machine 1 does:
string encoded_string = encode(strs);
and Machine 2 does:
vector<string> strs2 = decode(encoded_string);
strs2
in Machine 2 should be the same as strs
in Machine 1.
Implement the encode
and decode
methods.
Note:
- The string may contain any possible characters out of 256 valid ascii characters. Your algorithm should be generalized enough to work on any possible characters.
- Do not use class member/global/static variables to store states. Your encode and decode algorithms should be stateless.
- Do not rely on any library method such as
eval
or serialize methods. You should implement your own encode/decode algorithm.
{“abc”,“123”,“d"} -> 3#abc3#1231#d :res += to_string(str.length()) + "#" + str;
1 class Codec { 2 public: 3 4 // Encodes a list of strings to a single string. 5 string encode(vector<string>& strs) { 6 string res; 7 for (auto str : strs) { 8 res += to_string(str.length()) + "#" + str; 9 } 10 return res; 11 } 12 13 // Decodes a single string to a list of strings. 14 vector<string> decode(string s) { 15 vector<string> res; 16 int idx = 0, pos, size; 17 while (idx < s.length()) { 18 pos = s.find('#', idx); 19 if (pos == string::npos) break; 20 size = stoi(s.substr(idx, pos-idx)); 21 res.push_back(s.substr(pos+1, size)); 22 idx = pos + 1 + size; 23 } 24 return res; 25 } 26 }; 27 28 // Your Codec object will be instantiated and called as such: 29 // Codec codec; 30 // codec.decode(codec.encode(strs));