【算法与数据结构】图 -- 数组表示法
图的数组表示法
借助一个二维数组表示图,该二维数组的第i行,第j列的值表示从Node[i]到Node[j]:
无向图(网):是否有边 / 权值,arr[i][j] == arr[j][i],无向图(网)的特性,矩阵关于对角线对称。
有向图(网):是否有弧 / 权值。
//图的数组表示法
//最大顶点个数
const int MAX_VERTEX = 100;
//最大值
const int MAX_VALUE = (1 << 31) - 1;
typedef struct _tagArcCell
{
int adj; //无向网,权值
char character; //顶点信息,字符
}ArcCell, ArcCell_ARRAY[MAX_VERTEX][MAX_VERTEX];
typedef struct _tagGraph
{
char vexs[MAX_VERTEX]; //顶点向量
ArcCell_ARRAY arcCellArray; //节点数组
int nodeNum; //顶点数
int edgeNum; //边数
}Graph;
//根据点,获取该点在图中的位置
int Locate(Graph& graph, char ch)
{
for (int i = 0; i < graph.nodeNum; ++ i)
{
if (ch == graph.vexs[i])
{
return i;
}
}
return -1;
}
void CreateGraph(Graph& graph)
{
//初始化无向网的值
int num = 0;
cout << "请输入图的顶点个数";
cin >> num;
graph.nodeNum = num;
cout << "请输入图的边数";
cin >> num;
graph.edgeNum = num;
cout << endl<<endl;
cout<<"下面开始构造顶点向量"<<endl;
for (int i = 0; i < graph.nodeNum; ++ i)
{
cout << "请输入每个顶点:";
char ch = 0;
cin >> ch;
graph.vexs[i] = ch;
}
cout << "\r\n顶点向量构造完毕\r\n\r\n";
cout << "下面开始初始化邻接矩阵\r\n";
for (int i = 0; i < graph.nodeNum; ++ i)
{
for (int j = 0; j < graph.nodeNum; ++ j)
{
graph.arcCellArray[i][j].adj = MAX_VALUE;
}
}
cout << "\r\n邻接矩阵初始化完毕\r\n\r\n";
cout << "下面开始构造边,并为边分配权值\r\n";
for (int i = 0; i < graph.edgeNum; ++ i)
{
cout << "请先输入一个顶点:";
char ch = 0;
cin >> ch;
int nFrom = Locate(graph, ch);
if (-1 == nFrom)
{
cout << "您输入的顶点不在此图上,请重新输入\r\n";
-- i;
continue;
}
cout << "请输入另一个顶点:";
cin >> ch;
int nTo = Locate(graph, ch);
if (-1 == nTo)
{
cout << "您输入的顶点不在此图上,请重新输入本条边\r\n";
-- i;
continue;
}
int adj = 0;
cout << "请输入该边的权值:";
cin >> adj;
graph.arcCellArray[nFrom][nTo].adj = graph.arcCellArray[nTo][nFrom].adj = adj;
}
cout <<endl<< "构造边和权值结束"<<endl<<endl;
}
int _tmain(int argc, _TCHAR* argv[])
{
Graph graph;
CreateGraph(graph);
return 0;
}
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