一个项目看java TCP/IP Socket编程
前一段时间刚做了个java程序和网络上多台机器的c程序通讯的项目,遵循的是TCP/IP协议,用到了java的Socket编程。网络通讯是java的强项,用TCP/IP协议可以方便的和网络上的其他程序互通消息。
先来介绍下网络协议:
TCP/IP
Transmission Control Protocol 传输控制协议
Internet Protocol 互联网协议
UDP
User Datagram Protocol 用户数据协议
连接协议:
分为:
面向连接协议: Connection Oriented Protocol
非连接协议: Connectionless Protocol
1).面向连接协议是指两台电脑在传输数据前,先会建立一个专属的连接。就如电信局的交换机会为打电话双方提供专属连接一样。
Internet上的面向连接协议就是TCP/IP
特点:确认回应;分组序号;流量控制。
TCP/IP属于可靠性传输,适合不容许有传输错误的网络程序设计使用
2).非连接协议:无专属连接,无分组,容错,距离短,可同时对多台电脑进行数据传输
Internet上的非连接协议就是UDP
TCP在网络通信上有极强的生命力,例如远程连接(Telnet)和文件传输(FTP)都需要不定长度的数据被可靠地传输。相比之下UDP操作简单,而且仅需要较少的监护,因此通常用于局域网高可靠性的分散系统中client/server应用程序。
Socket 是程序与网络间的一种接口,大部分网络应用程序都是点对点的,所谓点就是服务器端和客户端所执行的程序。Socket是用来接收和传送分组的一个端点。
java的Socket编程要用到java.net包,最常用的是net包下的6个类:InetAddress(互联网协议 (IP) 地址)类,Socket(套接字)类,ServerSocket(套接字服务器)类,DatagramSocket(发送和接收数据报包的套接字)类,DatagramPacket(数据报包)类,MulticastSocket(多播数据报套接字类用于发送和接收 IP 多播包)类,其中InetAddress、Socket、ServerSocket类是属于TCP面向连接协议,DatagramSocket、DatagramPacket和MulticastSocket类则属于UDP非连接协议的传送类。
本项目因为使用TCP/IP协议,主要用到Socket和ServerSocket类
项目代码如下
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 | package com.sse.monitor.serv; import java.io.DataInputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.io.BufferedOutputStream; import java.net.Socket; import java.net.UnknownHostException; import java.util.ArrayList; import com.sse.monitor.bean.Message; import com.sse.monitor.bean.MessageHead; import com.sse.monitor.bean.ResponseMessage; import com.sse.monitor.form.ListenerInvoke; import com.sse.monitor.form.MainForm; import com.sse.monitor.util.SwingUtils; /** * Socket套接字工厂,对外接口是静态方法 SocketFactory.request(String, String, String, int) * Copyright: Copyright (c) 2008 * Company: conserv * @author cuishen * @version 1.3 */ public class SocketFactory { private Socket socket = null ; private String targetIpAddress = null ; private int targetPort = 0 ; private static SocketFactory sf = new SocketFactory(); public SocketFactory() { } /** * 建立一条TCP/IP连接 * @param targetIpAddress String 目标ip地址 * @param targetPort String 目标端口 * @throws IOException */ private void connect(String targetIpAddress, int targetPort) throws IOException { setTargetIpAddress(targetIpAddress); setTargetPort(targetPort); if (socket == null ) socket = new Socket(targetIpAddress, targetPort); } /** * 这是对外接口。发送命令,接收反馈和接收message放两个线程, * 发送命令并接收反馈是短连接,所以每次执行成功后,将销毁socket并终止线程, * 接收message是长连接,所以可能会new出n个线程,建议对接收message的线程做缓存 * @param commandType String 命令类型 * @param commandContent String 命令内容 * @param targetIP String 目标ip * @param targetPort int 目标端口 */ public static void request(String commandType, String commandContent, String targetIP, int targetPort) { if (commandType.equalsIgnoreCase(MessageFactory.SCAN_COMMAND)) { sf. new GetMessageSocketThread(commandType, commandContent, targetIP, targetPort); } else { sf. new RequestSocketThread(commandType, commandContent, targetIP, targetPort); } } /** * 发送请求 * @param commandType String 命令类型 * @param commandContent String 命令内容 * @param targetIp String 目标ip */ private void sendRequest(String commandType, String commandContent, String targetIp) { OutputStream os = null ; BufferedOutputStream bs = null ; try { os = socket.getOutputStream(); bs = new BufferedOutputStream(os); char [] message = MessageFactory.makeRequestMessage(targetIp, commandType, commandContent, MessageFactory.COMMAND_TRADE_CODE, MessageFactory.RIGHT_COMMAND, MessageFactory.MESSAGE_END_FLAG); for ( int i = 0 ; i < message.length; i++) bs.write( new String(message).getBytes(), i, 1 ); bs.flush(); SwingUtils.appendLog(MainForm.jTextArea, "发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'" , ReadConfig.commandStateShowLineCount); } catch (IOException e) { SwingUtils.appendLog(MainForm.jTextArea, "Error!!! 发送请求:'" + commandType + "' '" + commandContent + "' '" + targetIp + "'失败!! " + e.getMessage(), ReadConfig.commandStateShowLineCount); e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } finally { } } /** * 获得反馈 * * @return 如果成功获得反馈,则返回true;否则返回false */ private boolean getResponse() { InputStream is = null ; DataInputStream di = null ; boolean returnFlag = false ; try { is = socket.getInputStream(); di = new DataInputStream(is); byte [] temp = new byte [ 1 ]; int flag = 0 ; ArrayList tempByteList = new ArrayList(); int i = 0 ; while (flag != - 1 ) { i++; flag = di.read(temp = new byte [ 1 ]); if (flag != - 1 ) tempByteList.add(temp); if (i == 38 ) break ; } if (i == 1 ) { SwingUtils.Error( "未收到response!!!" ); return false ; } MessageHead messageHead = MessageFactory.readHead(tempByteList); SwingUtils.appendLog(MainForm.jTextArea, "收到 response" , ReadConfig.commandStateShowLineCount); tempByteList = new ArrayList(); i = 0 ; while (flag != - 1 ) { i++; flag = di.read(temp = new byte [ 1 ]); if (flag != - 1 ) tempByteList.add(temp); if (i == 26 ) break ; } byte [] length = new byte [ 4 ]; di.read(length); int len = Integer.parseInt( new String(length, MessageFactory.DEFAULT_CHAR_SET).trim()); flag = 0 ; for ( int j = 0 ; j < (len + 37 ); j++) { flag = di.read(temp = new byte [ 1 ]); if (flag == - 1 ) break ; tempByteList.add(temp); } ResponseMessage rm = MessageFactory.readResponseMessage(tempByteList, len); if (messageHead.getErrorCode().equals(MessageFactory.SUCCESS)) returnFlag = true ; else SwingUtils.Error( "errorCode: " + messageHead.getErrorCode() + "; content: " + rm.getCommandContent()); } catch (IOException e) { e.printStackTrace(); } finally { } return returnFlag; } /** * 分发消息的方法,将消息按进程名发送到对应的消息缓存 * * 消息缓存ListenerInvoke.messageMap,key = machineName + * '|' + programName + '|' + processId, value = messageList * 存放messageMap里面的键名的List -- ListenerInvoke.messageMapKeyList * 进程状态缓存ListenerInvoke.processStateMap, key = machineName + '|' + * programName + '|' + processId, value = String * * @param message Message */ private void distributeMess(Message message) { String machineName = message.getMachineName(); String programName = message.getProgramName(); String processId = message.getProcessId(); String content = message.getContent(); String key = machineName + '|' + programName + '|' + processId; key = key.trim(); ArrayList messageList = null ; if (ListenerInvoke.messageMap.get(key) == null ) { synchronized (ListenerInvoke.messageMap) { if (ListenerInvoke.messageMap.get(key) == null ) { messageList = new ArrayList(); messageList.add(content); ListenerInvoke.messageMap.put(key, messageList); } } } else { messageList = (ArrayList) ListenerInvoke.messageMap.get(key); synchronized (messageList) { if (ListenerInvoke.messageMap.get(key) != null ) { messageList.add(content); if (!ReadConfig.threadDeleteMessCacheOrFIFO && messageList.size() >= ReadConfig.messageCacheSizeLimit) messageList.remove( 0 ); } } } if (!ListenerInvoke.messageMapKeyList.contains(key)) { synchronized (ListenerInvoke.messageMapKeyList) { if (!ListenerInvoke.messageMapKeyList.contains(key)) ListenerInvoke.messageMapKeyList.add(key); } } } /** * 接收message * @return Message */ private boolean getMessage() { InputStream is = null ; DataInputStream di = null ; Message message = null ; try { if ( this .socket == null ) return false ; is = this .socket.getInputStream(); if (is == null ) return false ; di = new DataInputStream(is); byte [] temp = new byte [ 1 ]; int flag = 0 ; ArrayList tempByteList = new ArrayList(); int i = 0 ; while (flag != - 1 ) { i++; flag = di.read(temp = new byte [ 1 ]); if (flag != - 1 ) tempByteList.add(temp); if (i == 38 ) break ; } if (i == 1 ) return false ; tempByteList = new ArrayList(); i = 0 ; while (flag != - 1 ) { i++; flag = di.read(temp = new byte [ 1 ]); if (flag != - 1 ) tempByteList.add(temp); if (i == 74 ) break ; } byte [] length = new byte [ 4 ]; di.read(length); int len = Integer.parseInt( new String(length, MessageFactory.DEFAULT_CHAR_SET).trim()); flag = 0 ; for ( int j = 0 ; j < len; j++) { flag = di.read(temp = new byte [ 1 ]); if (flag == - 1 ) break ; tempByteList.add(temp); } message = MessageFactory.readMessage(tempByteList, len); SwingUtils.appendLog(MainForm.jTextArea, "收到新 Message" , ReadConfig.commandStateShowLineCount); distributeMess(message); // 分发message } catch (IOException e) { e.printStackTrace(); } finally { } return true ; } /** * 负责发送请求接收反馈的内部线程类,每new一个RequestSocketThread线程, * 就new一个socket,建立一条专属连接,成功接收反馈后将销毁socket,终止线程。 * 将发送请求,接收反馈放进内部线程处理,是为了防止套接字阻塞造成主线程挂死。 * @author cuishen * @version 1.2 */ class RequestSocketThread implements Runnable { private SocketFactory socketFactory; private String commandType = null ; private String commandContent = null ; private String targetIP = null ; Thread t; public RequestSocketThread(String commandType, String commandContent, String targetIP, int targetPort) { this .socketFactory = new SocketFactory(); try { this .socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort); } catch (UnknownHostException e) { SwingUtils.Error( "主机 IP 地址无法确定,无法建立连接! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort); e.printStackTrace(); } catch (IOException e) { SwingUtils.Error( "访问被拒绝,无法建立连接,请检查网络! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort); e.printStackTrace(); } this .commandType = commandType; this .commandContent = commandContent; this .targetIP = targetIP; t = new Thread( this ); t.start(); } public void run() { this .socketFactory.sendRequest(commandType, commandContent, targetIP); this .socketFactory.getResponse(); stopThread(); } public void stopThread() { try { this .commandType = null ; this .commandContent = null ; this .targetIP = null ; socketFactory.closeSocket(); socketFactory = null ; this .t.join( 100 ); } catch (InterruptedException e) { e.printStackTrace(); } finally { t = null ; } } } /** * 负责接收message的内部线程类,每new一个GetMessageSocketThread线程, * 就new一个socket,建立一条专属TCP/IP连接,getMessage是长连接,所以建议 * 将该线程放入缓存方便管理 * @author cuishen * @version 1.2 */ class GetMessageSocketThread implements Runnable { private SocketFactory socketFactory; private String commandType = null ; private String commandContent = null ; private String targetIP = null ; Thread t; private boolean flag = false ; private boolean ifGetResponse = true ; private boolean ifGetMessage = true ; private boolean ifSendRequest = true ; private boolean ifCycle = true ; public GetMessageSocketThread(String commandType, String commandContent, String targetIP, int targetPort) { this .socketFactory = new SocketFactory(); try { this .socketFactory.connect(ReadConfig.targetIpAddress, ReadConfig.targetPort); } catch (UnknownHostException e) { SwingUtils.Error( "主机 IP 地址无法确定,无法建立连接! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort); e.printStackTrace(); } catch (IOException e) { SwingUtils.Error( "访问被拒绝,无法建立连接,请检查网络! targetIP=" + ReadConfig.targetIpAddress + ", targetPort=" + ReadConfig.targetPort); e.printStackTrace(); } this .commandType = commandType; this .commandContent = commandContent; this .targetIP = targetIP; t = new Thread( this ); t.start(); } public void run() { while (ifCycle) { if (ifSendRequest) { this .socketFactory.sendRequest(commandType, commandContent, targetIP); ifSendRequest = false ; } if (ifGetResponse) { flag = socketFactory.getResponse(); ifGetResponse = false ; } if (flag && ifGetMessage && socketFactory.socket != null ) { if (!socketFactory.getMessage()) { try { Thread.sleep(ReadConfig.getMessageThreadSleep); } catch (InterruptedException e) { e.printStackTrace(); } } } } } public void stopThread() { try { this .commandType = null ; this .commandContent = null ; this .targetIP = null ; ifGetMessage = false ; ifCycle = false ; socketFactory.closeSocket(); socketFactory = null ; this .t.join( 100 ); } catch (InterruptedException e) { e.printStackTrace(); } finally { t = null ; } } } /** * 关闭套接字 */ private void closeSocket() { try { if (!socket.isClosed()) socket.close(); socket = null ; } catch (IOException e) { e.printStackTrace(); } } /** * @return the targetIpAddress */ public String getTargetIpAddress() { return targetIpAddress; } /** * @param targetIpAddress * the targetIpAddress to set */ public void setTargetIpAddress(String targetIpAddress) { this .targetIpAddress = targetIpAddress; } /** * @return the targetPort */ public int getTargetPort() { return targetPort; } /** * @param targetPort * the targetPort to set */ public void setTargetPort( int targetPort) { this .targetPort = targetPort; } } |
以上是Socket编程,ServerSocket在项目里没有用到,但是我也写了个包装类供参考
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | package com.sse.monitor.serv; import java.io.IOException; import java.net.ServerSocket; import java.net.Socket; /** * 服务器套接字工厂 * Copyright: Copyright (c) 2008 * @author cuishen * @version 1.0 */ public class ServerSocketFactory { private static ServerSocket server; private static Socket client; private boolean ifRunServer = true ; public void runServer( int port) throws IOException { //本地建立一个套接字服务器,等待其他机器访问 server = new ServerSocket(port); System.out.println( "Socket Server Start..." ); new ServerThread(); } class ServerThread implements Runnable { Thread t; public ServerThread() { t = new Thread( this ); t.start(); } public void run() { try { while (ifRunServer) { if (client == null ) client = server.accept(); if (client != null ) //getMessage(); Thread.sleep(ReadConfig.serverThreadSleep); } } catch (InterruptedException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } public void stopThread() { try { ifRunServer = false ; this .t.join( 100 ); } catch (InterruptedException ex) { System.out.println( "socket服务器线程终止异常!!!" ); } finally { t = null ; } } } } |
Socket编程就是运用Socket或者ServerSocket类搭配线程来使用(由于TCP/IP属于可靠性传输,不会丢包)。可能会因为在发送请求或者接受消息时Socket阻塞而导致主线程挂死,因此发送请求、接收消息的方法要放进子线程里处理;对于同一目标ip和端口,在同一个子线程里只能new一个Socket,也就是说,要对同一地址建立多条连接,就要开启多个线程。而且注意连接可能会因作用不同分长连接和短连接,要分别处理,本项目中发送请求和接受message就分别属于短连接和长连接,因此分别开发了RequestSocketThread和GetMessageSocketThread两个子线程区分对待。可以同时开发个Message类来封装打包和解包消息的方法(项目中开发MessageFactory.java),方便调用
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