Framework层Ril控制流程分析
Framework层Ril控制流程分析
RIL Native层分析:http://www.cnblogs.com/bastard/archive/2012/11/05/2754891.html
一 RIL整体框架
看一下整个RIL部分框架图:
实际上Framework部分比较复杂的,包含了很多类;但其核心的两个类是GSMPhone/,RIL.Java.
还包括围绕这两个类构成的状态管理,命令交互的类。
二 PhoneApp 启动过程
在AndroidManifest.xml文件中:
<application android:name="PhoneApp"
android:persistent="true"
……
在开机启动时到ActivityManagerService的systemReady时,会将带有这个属性的App启动。
调用应用的Application——PhoneApp:
public class PhoneApp extends Application
{
@Override
public void onCreate() {
//初始化framework层telephony相关
PhoneFactory.makeDefaultPhones(this);
Phone phone = PhoneFactory.getDefaultPhone();
CallManager mCM = CallManager.getInstance();
mCM.registerPhone(phone);
}
}
PhoneFactory初始化Framework层相关对象:
public static void makeDefaultPhone(Context context)
{
sPhoneNotifier = new DefaultPhoneNotifier();
//创建CommandsInterface实例RIL
sCommandsInterface = new RIL(context, networkMode, cdmaSubscription);
// Instantiate UiccController so that all other classes can just call getInstance()
UiccController.make(context, sCommandsInterface);
//根据类型创建Phone实例
int phoneType = getPhoneType(networkMode);
//创建Phone实例GSMPhone 以及代理对象ProxyPhone
sProxyPhone = new PhoneProxy(new GSMPhone(context,
sCommandsInterface, sPhoneNotifier));
}
这个sCommandsInterface很关键 是连接GSMPhone与RIL。
整个Framewrok Telephony中很关键的就是Phone和CommandInterface两个接口:
核心就是围绕这两个接口派生的类;还有各种对Phone进行了包装的类。
Phone:Internal interface used to control the phone;
CommandInterface:提供跟native层Ril交互的接口发送命令和接受命令,注册状态传递回调接口,向上层传递状态变化。
下面是这几个核心类的结构图:
三 命令控制流程
命令从Phone开始,在传递到RIL,在通过Socket传递给Rild。下面看一下framework中RIL类工作流程。
与Native端交互过程:
RIL提供了call和connection过程命令接口,状态变化回调,unsolicited事件通知。
类结构图:
其中关键的两个线程:sender和receiver ,运行单独的线程中处理向下和向上的请求。
RIL构造函数:
public RIL(Context context, ……) {
//创建sender运行线程
mSenderThread = new HandlerThread("RILSender");
mSenderThread.start();
//send消息处理循环
Looper looper = mSenderThread.getLooper();
mSender = new RILSender(looper);
//建立receiver运行的线程
mReceiver = new RILReceiver();
mReceiverThread = new Thread(mReceiver, "RILReceiver");
mReceiverThread.start();
}
1 send事件流程
dial拨号流程:
public void dial(String address, int clirMode,
UUSInfo uusInfo, Message result) {
//获取一个RILRequest对象 请求对象类型
RILRequest rr = RILRequest.obtain(RIL_REQUEST_DIAL, result);
//将数据打包成parcel
rr.mp.writeString(address);
rr.mp.writeInt(clirMode);
rr.mp.writeInt(0); // UUS information is absent
……
//将数据发送到send线程中处理 内部公共接口send
send(rr);
}
private void send(RILRequest rr) {
//Handler异步处理消息
msg = mSender.obtainMessage(EVENT_SEND, rr);
msg.sendToTarget();
}
Send消息处理过程:
class RILSender extends Handler implements Runnable {
public RILSender(Looper looper) {
super(looper);
}
// Only allocated once
byte[] dataLength = new byte[4];
public void run() {
//setup if needed
}
handleMessage(Message msg) {
RILRequest rr = (RILRequest)(msg.obj);
RILRequest req = null;
switch (msg.what) {
case EVENT_SEND:
//与rild通信socket
LocalSocket s;
s = mSocket;
//加入请求队列
synchronized (mRequestsList) {
mRequestsList.add(rr);
mRequestMessagesWaiting++;
}
byte[] data;
data = rr.mp.marshall();
//将将数据通过socket传入到rild进程中
s.getOutputStream().write(dataLength);
s.getOutputStream().write(data);
break;
}
}
}
在send线程中将数据通过socket传递给rild进程处理。
2 receive事件流程
Receiver接收rild发送来的事件以及send事件的response事件:
class RILReceiver implements Runnable {
byte[] buffer;
RILReceiver() {
buffer = new byte[RIL_MAX_COMMAND_BYTES];
}
public void run() {
String rilSocket = "rild";
//循环处理rild传递来的事件
for (;;) {
//创建于rild通信的socket 建立连接
s = new LocalSocket();
l = new LocalSocketAddress(rilSocket,
LocalSocketAddress.Namespace.RESERVED);
s.connect(l);
mSocket = s;
//读取socket数据
InputStream is = mSocket.getInputStream();
for (;;) {
//解析数据
Parcel p;
length = readRilMessage(is, buffer);
p = Parcel.obtain();
p.unmarshall(buffer, 0, length);
p.setDataPosition(0);
//处理rild传递来的消息
processResponse(p);
}
setRadioState (RadioState.RADIO_UNAVAILABLE);
mSocket.close();
// Clear request list on close
clearRequestsList(RADIO_NOT_AVAILABLE, false);
}
}
}
private void processResponse (Parcel p) {
type = p.readInt();
//新事件Or send事件response
if (type == RESPONSE_UNSOLICITED) {
processUnsolicited (p);
} else if (type == RESPONSE_SOLICITED) {
processSolicited (p);
}
}
网络端事件处理流程:
private void processUnsolicited (Parcel p) {
Object ret;
int response = p.readInt();
switch(response) {
//来电
case RIL_UNSOL_CALL_RING:
ret = responseCallRing(p); break;
……
}
switch(response) {
case RIL_UNSOL_CALL_RING:
//通知注册来电事件的register
if (mRingRegistrant != null) {
mRingRegistrant.notifyRegistrant(
new AsyncResult (null, ret, null));
}
break;
……
}
}
3 receiver事件通知register机制
对事件状态的注册是在RIL的父类BaseCommands完成的。
BaseCommands类注册事件的实现:
public abstract class BaseCommands implements CommandsInterface {
//注册到列表中
protected RegistrantList mRadioStateChangedRegistrants = new RegistrantList();
protected RegistrantList mCallStateRegistrants = new RegistrantList();
protected RegistrantList mDataNetworkStateRegistrants = new RegistrantList();
……
//注册某一事件发生
protected Registrant mRingRegistrant;
protected Registrant mSmsStatusRegistrant;
protected Registrant mRestrictedStateRegistrant;
……
//注册接口
public void registerForRadioStateChanged(Handler h, int what, Object obj) {
Registrant r = new Registrant (h, what, obj);
synchronized (mStateMonitor) {
mRadioStateChangedRegistrants.add(r);
r.notifyRegistrant();
}
}
//注册回调
public void setOnCallRing(Handler h, int what, Object obj) {
mRingRegistrant = new Registrant (h, what, obj);
}
}
这里有RegistrantList与Registrant类,注册事件以Registrant对象存储;
下面是Registrant类得主要成员:
public class Registrant{
WeakReference refH;
int what;
Object userObj;
public Registrant(Handler h, int what, Object obj){
refH = new WeakReference(h);
this.what = what;
userObj = obj;
}
public void notifyRegistrant(){
internalNotifyRegistrant (null, null);
}
void internalNotifyRegistrant (Object result, Throwable exception){
//通过Handler传递消息
Handler h = getHandler();
Message msg = Message.obtain();
msg.what = what;
msg.obj = new AsyncResult(userObj, result, exception);
h.sendMessage(msg);
}
}
这里说直接使用Handler,来实现了一个Observer模式,但是Handler是处理线程的框架类,实现异步的处理消息,具有更强的功能。
所以看到Telephony中很多类都是从Handler继承下来的,就是为了监听事件发生,状态变化等消息。