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    边读边学感觉很有收获,写一下概要翻译和自己的体会。欢迎大家拍砖

    Chapter 1  C# Language Element
       Item 1: Always Use Properties Instead of Accessible Data Members
       Item 2: Prefer readonly to const
       Item 3: Prefer the is or as Operators to Casts
       Item 4: Use Conditional Attributes Instead of #if
       Item 5: Always Provide ToString() 
       Item 6: Distinguish Between Value Types and Reference Types 
       Item 7: Prefer Immutable Atomic Value Types
       Item 8: Ensure That 0 Is a Valid State for Value Types
       Item 9: Understand the Relationships Among Equals
       Item 10: Understand the Pitfalls of GetHashCode()
       Item 11: Prefer foreach Loops
       Chapter 1 小结
    Chapter 2  .Net Resource Management
       Item 12: Prefer Variable Initializers to Assignment Statements
       Item 13: Initialize Static Class Members with Static Constructiors
       Item 14: Utilize Constructor Chaining 
       Item 15: Utilize using and try/finally for Resource Cleanup
       Item 16: Minimize Garbage 
       Item 17: Minimize Boxing and Unboxing
       Item 18: Implement the Standard Dispose Pattern
    Chapter 3  Expressing Designs with C#
       Item 19: Prefer Defining and Implementing Interfaces to Inheritance
       Item 20: Distinguish Between Implementing Interfaces and Overriding Virtual Functions 
       Item 21: Express Callbacks with Delegates 
       Item 22: Define Outgoing Interface With Events
       Item 23: Avoid Returning References to Internal Class Objects
       Item 24: Prefer Declarative to Imperative Programming
       Item 25: Prefer Serializable Type
       Item 26: Implement Ordering Relations with IComparable and IComparer
       Item 27: Avoid ICloneable
       Item 28: Avoid Conversion Operators
       Item 29: Use the new Modifier Only When Base Class Updates Mandate it
    Chapter 4 Create Binary Components
       Item 30: Prefer CLS-Compliant Assemblies
       Item 31: Prefer Small, Simple Functions 

      

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