Android自定义控件 -Canvas绘制折线图(实现动态报表效果)

有时候我们在项目中会遇到使用折线图等图形,Android的开源项目中为我们提供了很多插件,但是很多时候我们需要根据具体项目自定义这些图表,这一篇文章我们一起来看看如何在Android中使用Canvas绘制折线图。先看看绘制的效果:

代码:

public class MyView extends View {
    //坐标轴原点的位置
    private int xPoint=60;  
    private int yPoint=260;
    //刻度长度
    private int xScale=8;  //8个单位构成一个刻度
    private int yScale=40;
    //x与y坐标轴的长度
    private int xLength=380;
    private int yLength=240;
    
    private int MaxDataSize=xLength/xScale;   //横坐标  最多可绘制的点
    
    private List<Integer> data=new ArrayList<Integer>();   //存放 纵坐标 所描绘的点
    
    private String[] yLabel=new String[yLength/yScale];  //Y轴的刻度上显示字的集合
    
    
    private Handler mh=new Handler(){
        public void handleMessage(android.os.Message msg) {
            if(msg.what==0){                //判断接受消息类型
                MyView.this.invalidate();  //刷新View
            }
        };
    };
    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        for (int i = 0; i <yLabel.length; i++) {
            yLabel[i]=(i+1)+"M/s";
        }
        new Thread(new Runnable() {
            @Override
            public void run() {
                while(true){     //在线程中不断往集合中增加数据
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    if(data.size()>MaxDataSize){  //判断集合的长度是否大于最大绘制长度
                        data.remove(0);  //删除头数据
                    }
                    data.add(new Random().nextInt(5)+1);  //生成1-6的随机数
                    mh.sendEmptyMessage(0);   //发送空消息通知刷新
                }
            }
        }).start();
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        Paint paint=new Paint();
        paint.setStyle(Paint.Style.STROKE);
        paint.setAntiAlias(true);  
        paint.setColor(Color.RED);
        //绘制Y轴
        canvas.drawLine(xPointyPoint-yLengthxPointyPoint, paint); 
        //绘制Y轴左右两边的箭头
        canvas.drawLine(xPointyPoint-yLengthxPoint-3,yPoint-yLength+6, paint);
        canvas.drawLine(xPointyPoint-yLengthxPoint+3,yPoint-yLength+6, paint);
        //Y轴上的刻度与文字
        for (int i = 0; i * yScaleyLength; i++) {
            canvas.drawLine(xPointyPoint-i*yScalexPoint+5, yPoint-i*yScale, paint);  //刻度
            canvas.drawText(yLabel[i], xPoint-50, yPoint-i*yScale, paint);//文字
        }
        //X轴
        canvas.drawLine(xPointyPointxPoint+xLengthyPoint, paint);
        //如果集合中有数据
        if(data.size()>1){
            for (int i = 1; i < data.size(); i++) {  //依次取出数据进行绘制
                canvas.drawLine(xPoint+(i-1)*xScaleyPoint-data.get(i-1)*yScalexPoint+i*xScaleyPoint-data.get(i)*yScale, paint);
            }
        }
 
    }

} 

上面绘制的折线使用的canvas.drawLine方法,还可以用canvas.drawPath方法实现.

        //实现的另一种方式
        if(data.size()>1){
            Path path=new Path();
            path.moveTo(xPointyPoint-data.get(0)*yScale);//起点
            for (int i = 1; i < data.size(); i++) {
                path.lineTo(xPoint+i*xScaleyPoint-data.get(i)*yScale);
            }
            canvas.drawPath(path, paint);

        }  

如果需求是这样的:

public class MyView extends View {
    //坐标轴原点的位置
    private int xPoint=60;  
    private int yPoint=260;
    //刻度长度
    private int xScale=8;  //8个单位构成一个刻度
    private int yScale=40;
    //x与y坐标轴的长度
    private int xLength=380;
    private int yLength=240;
    
    private int MaxDataSize=xLength/xScale;   //横坐标  最多可绘制的点
    
    private List<Integer> data=new ArrayList<Integer>();   //存放 纵坐标 所描绘的点
    
    private String[] yLabel=new String[yLength/yScale];  //Y轴的刻度上显示字的集合
    
    
    private Handler mh=new Handler(){
        public void handleMessage(android.os.Message msg) {
            if(msg.what==0){                //判断接受消息类型
                MyView.this.invalidate();  //刷新View
            }
        };
    };
    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        for (int i = 0; i <yLabel.length; i++) {
            yLabel[i]=(i+1)+"M/s";
        }
        new Thread(new Runnable() {
            @Override
            public void run() {
                while(true){     //在线程中不断往集合中增加数据
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    if(data.size()>MaxDataSize){  //判断集合的长度是否大于最大绘制长度
                        data.remove(0);  //删除头数据
                    }
                    data.add(new Random().nextInt(5)+1);  //生成1-6的随机数
                    mh.sendEmptyMessage(0);   //发送空消息通知刷新
                }
            }
        }).start();
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        Paint paint=new Paint();
        paint.setStyle(Paint.Style.STROKE);
        paint.setAntiAlias(true);  
        paint.setColor(Color.RED);
        //绘制Y轴
        canvas.drawLine(xPointyPoint-yLengthxPointyPoint, paint); 
        //绘制Y轴左右两边的箭头
        canvas.drawLine(xPointyPoint-yLengthxPoint-3,yPoint-yLength+6, paint);
        canvas.drawLine(xPointyPoint-yLengthxPoint+3,yPoint-yLength+6, paint);
        //Y轴上的刻度与文字
        for (int i = 0; i * yScaleyLength; i++) {
            canvas.drawLine(xPointyPoint-i*yScalexPoint+5, yPoint-i*yScale, paint);  //刻度
            canvas.drawText(yLabel[i], xPoint-50, yPoint-i*yScale, paint);//文字
        }
        //X轴
        canvas.drawLine(xPointyPointxPoint+xLengthyPoint, paint);
        //实现填充
        paint.setStyle(Paint.Style.FILL);
        if(data.size()>1){
            Path path=new Path();
            path.moveTo(xPointyPoint);
            for (int i = 0; i < data.size(); i++) {
                path.lineTo(xPoint+i*xScaleyPoint-data.get(i)*yScale);
            }
            path.lineTo(xPoint+(data.size()-1)*xScaleyPoint);
            canvas.drawPath(path, paint);
        }
    }

} 

如果还有这种需求:

 

public class MyView extends View {
    //坐标轴原点的位置
    private int xPoint=60;  
    private int yPoint=260;
    //刻度长度
    private int xScale=8;  //8个单位构成一个刻度
    private int yScale=40;
    //x与y坐标轴的长度
    private int xLength=380;
    private int yLength=240;
    
    private int MaxDataSize=xLength/xScale;   //横坐标  最多可绘制的点
    
    private List<Integer> data=new ArrayList<Integer>();   //存放 纵坐标 所描绘的点
    
    private String[] yLabel=new String[yLength/yScale];  //Y轴的刻度上显示字的集合
    
    
    private Handler mh=new Handler(){
        public void handleMessage(android.os.Message msg) {
            if(msg.what==0){                //判断接受消息类型
                MyView.this.invalidate();  //刷新View
            }
        };
    };
    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        for (int i = 0; i <yLabel.length; i++) {
            yLabel[i]=(i+1)+"M/s";
        }
        new Thread(new Runnable() {
            @Override
            public void run() {
                while(true){     //在线程中不断往集合中增加数据
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    if(data.size()>MaxDataSize){  //判断集合的长度是否大于最大绘制长度
                        data.remove(0);  //删除头数据
                    }
                    data.add(new Random().nextInt(5)+1);  //生成1-6的随机数
                    mh.sendEmptyMessage(0);   //发送空消息通知刷新
                }
            }
        }).start();
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        Paint paint=new Paint();
        paint.setStyle(Paint.Style.STROKE);
        paint.setAntiAlias(true);  
        paint.setColor(Color.RED);
        //绘制Y轴
        canvas.drawLine(xPointyPoint-yLengthxPointyPoint, paint); 
        //绘制Y轴左右两边的箭头
        canvas.drawLine(xPointyPoint-yLengthxPoint-3,yPoint-yLength+6, paint);
        canvas.drawLine(xPointyPoint-yLengthxPoint+3,yPoint-yLength+6, paint);
        //Y轴上的刻度与文字
        for (int i = 0; i * yScaleyLength; i++) {
            canvas.drawLine(xPointyPoint-i*yScalexPoint+5, yPoint-i*yScale, paint);  //刻度
            canvas.drawText(yLabel[i], xPoint-50, yPoint-i*yScale, paint);//文字
        }
        //X轴
        canvas.drawLine(xPointyPointxPoint+xLengthyPoint, paint);
        paint.setStrokeWidth(5);
        Paint paint2=new Paint();
        paint2.setColor(Color.BLACK);
        paint2.setStyle(Paint.Style.FILL);
        if(data.size()>1){
            Path path=new Path();
            Path path2=new Path();
            path.moveTo(xPointyPoint-data.get(0)*yScale);
            path2.moveTo(xPointyPoint);
            for (int i = 0; i < data.size(); i++) {
                path.lineTo(xPoint+i*xScaleyPoint-data.get(i)*yScale);
                path2.lineTo(xPoint+i*xScaleyPoint-data.get(i)*yScale);
            }
            path2.lineTo(xPoint+(data.size()-1)*xScaleyPoint);
            canvas.drawPath(path, paint);
            canvas.drawPath(path2, paint2);
        }
    }

} 

这种动态的效果在模拟器上显示会出现问题,真机正常. 

 

 





posted @ 2014-08-18 21:32  冷冷汤圆  阅读(11049)  评论(0编辑  收藏  举报