BZOJ 4034: [HAOI2015]树上操作
二次联通门 : BZOJ 4034: [HAOI2015]树上操作
/* BZOJ 4034: [HAOI2015]树上操作 树剖 + 线段树维护 + Dfs序 对于子树修改, 打个时间戳就好, 然后就可以直接改了 单点修改只需对应着点的树上序号就可以直接线段树单点修改.. 链上直接查询 .. 我也就只能做做这种水题了.. */ #include <cstdio> #define Max 200190 void read (long long &now) { now = 0; register char word = getchar (); bool flag = false; while (word < '0' || word > '9') { if (word == '-') flag = true; word = getchar (); } while (word >= '0' && word <= '9') { now = now * 10 + word - '0'; word = getchar (); } if (flag) now = -now; } inline long long min (long long a, long long b) { return a < b ? a : b; } inline long long max (long long a, long long b) { return a > b ? a : b; } inline long long swap (long long &a, long long &b) { long long now = a; a = b; b = now; } long long tree_dis[Max]; long long Cur; class Segment_Tree_Type { private : struct Segment_Tree { long long l; long long r; long long Mid; long long Sum; long long Ruri; } tree[Max << 3]; public : void Build (long long l, long long r, long long now) { tree[now].l = l; tree[now].r = r; if (l == r) { tree[now].Sum = tree_dis[++Cur]; return ; } tree[now].Mid = (l + r) >> 1; Build (l, tree[now].Mid, now << 1); Build (tree[now].Mid + 1, r, now << 1 | 1); tree[now].Sum = tree[now << 1].Sum + tree[now << 1 | 1].Sum; } void Change_single (long long pos, long long now, long long to) { if (tree[now].l == tree[now].r) { tree[now].Sum += to; return ; } if (tree[now].Ruri) { tree[now << 1].Sum += (tree[now << 1].r - tree[now << 1].l + 1) * tree[now].Ruri; tree[now << 1].Ruri += tree[now].Ruri; tree[now << 1 | 1].Sum += (tree[now << 1 | 1].r - tree[now << 1 | 1].l + 1) * tree[now].Ruri; tree[now << 1 | 1].Ruri += tree[now].Ruri; tree[now].Ruri = 0; } if (pos <= tree[now].Mid) Change_single (pos, now << 1, to); else if (pos > tree[now].Mid) Change_single (pos, now << 1 | 1, to); tree[now].Sum = tree[now << 1].Sum + tree[now << 1 | 1].Sum; } void Change_section (long long l, long long r, long long now, long long to) { if (tree[now].l == l && tree[now].r == r) { tree[now].Sum += (tree[now].r - tree[now].l + 1) * to; tree[now].Ruri += to; return ; } if (tree[now].Ruri) { tree[now << 1].Sum += (tree[now << 1].r - tree[now << 1].l + 1) * tree[now].Ruri; tree[now << 1].Ruri += tree[now].Ruri; tree[now << 1 | 1].Sum += (tree[now << 1 | 1].r - tree[now << 1 | 1].l + 1) * tree[now].Ruri; tree[now << 1 | 1].Ruri += tree[now].Ruri; tree[now].Ruri = 0; } if (r <= tree[now].Mid) Change_section (l, r, now << 1, to); else if (l > tree[now].Mid) Change_section (l, r, now << 1 | 1, to); else { Change_section (l, tree[now].Mid, now << 1, to); Change_section (tree[now].Mid + 1, r, now << 1 | 1, to); } tree[now].Sum = tree[now << 1].Sum + tree[now << 1 | 1].Sum; } long long Query_section (long long l, long long r, long long now) { if (tree[now].l == l && tree[now].r == r) return tree[now].Sum; if (tree[now].Ruri) { tree[now << 1].Sum += (tree[now << 1].r - tree[now << 1].l + 1) * tree[now].Ruri; tree[now << 1].Ruri += tree[now].Ruri; tree[now << 1 | 1].Sum += (tree[now << 1 | 1].r - tree[now << 1 | 1].l + 1) * tree[now].Ruri; tree[now << 1 | 1].Ruri += tree[now].Ruri; tree[now].Ruri = 0; } tree[now].Sum = tree[now << 1].Sum + tree[now << 1 | 1].Sum; if (r <= tree[now].Mid) return Query_section (l, r, now << 1); else if (l > tree[now].Mid) return Query_section (l, r, now << 1 | 1); else return Query_section (l, tree[now].Mid, now << 1) + Query_section (tree[now].Mid + 1, r, now << 1 | 1); } }; Segment_Tree_Type Tree; struct Graph_Type { struct Edges { long long to; long long next; } edge[Max << 3]; long long edge_list[Max]; long long Edge_Count; inline void Add_Edge (long long from, long long to) { Edge_Count++; edge[Edge_Count].to = to; edge[Edge_Count].next = edge_list[from]; edge_list[from] = Edge_Count; Edge_Count++; edge[Edge_Count].to = from; edge[Edge_Count].next = edge_list[to]; edge_list[to] = Edge_Count; } }; Graph_Type Graph; class Tree_Chain_Get_Type { private : struct Point_Type { long long deep; long long size; long long father; long long up_chain_point; long long end; long long dis; long long tree_number; } point[Max]; long long Count; public : inline void Clear () { Count = 0; } void Dfs_1 (long long now, long long father) { point[now].father = father; point[now].deep = point[father].deep + 1; long long pos = Count++; for (long long i = Graph.edge_list[now]; i; i = Graph.edge[i].next) if (Graph.edge[i].to != father) Dfs_1 (Graph.edge[i].to, now); point[now].size = Count - pos; } void Dfs_2 (long long now, long long chain) { long long pos = 0; point[now].up_chain_point = chain; point[now].tree_number = ++Count; tree_dis[Count] = point[now].dis; for (long long i = Graph.edge_list[now]; i; i = Graph.edge[i].next) if (!point[Graph.edge[i].to].tree_number && point[Graph.edge[i].to].size > point[pos].size) pos = Graph.edge[i].to; if (!pos) { point[now].end = Count; return ; } Dfs_2 (pos, chain); for (long long i = Graph.edge_list[now]; i; i = Graph.edge[i].next) if (Graph.edge[i].to != pos && !point[Graph.edge[i].to].tree_number) Dfs_2 (Graph.edge[i].to, Graph.edge[i].to); point[now].end = Count; } long long Query_chain (long long x) { long long Answer = 0; while (point[x].up_chain_point) { Answer += Tree.Query_section (point[point[x].up_chain_point].tree_number, point[x].tree_number, 1); x = point[point[x].up_chain_point].father; } return Answer; } long long Get_Point_number (long long now) { return point[now].tree_number; } void Key_in_point_dis (long long now, long long dis) { point[now].dis = dis; } long long Get_Point_End_number (long long now) { return point[now].end; } }; Tree_Chain_Get_Type Make; long long N, M; int main (int argc, char *argv[]) { read (N); read (M); long long x, y; for (long long i = 1; i <= N; i++) { read (x); Make.Key_in_point_dis (i, x); } for (long long i = 1; i < N; i++) { read (x); read (y); Graph.Add_Edge (x, y); } Make.Dfs_1 (1, 0); Make.Clear (); Make.Dfs_2 (1, 1); Tree.Build (1, N, 1); while (M--) { read (x); if (x == 1) { read (x); read (y); Tree.Change_single (Make.Get_Point_number (x), 1, y); } else if (x == 2) { read (x); read (y); Tree.Change_section (Make.Get_Point_number (x), Make.Get_Point_End_number (x), 1, y); } else { read (x); printf ("%lld\n", Make.Query_chain (x)); } } return 0; }
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