IOS学习:在工程中添加百度地图SDK
2013-06-25 14:59 Mr.Xer 阅读(388) 评论(0) 编辑 收藏 举报1、将下载下来的sdk中的inc文件夹、mapapi.bundle、libbaidumapapi.a添加到工程中,其中libbaiduapi.a有两个,一个对应模拟器一个对应真机,导入方法如下:
第一种方式:直接将对应平台的.a文件拖拽至XCode工程左侧的Groups&Files中,缺点是每次在真机和模拟器编译时都需要重新添加.a文件;
第二种方式:使用lipo命令将设备和模拟器的.a合并成一个通用的.a文件,将合并后的通用.a文件拖拽至工程中即可,具体命令如下:
lipo –create Release-iphoneos/libbaidumapapi.a Release-iphonesimulator/libbaidumapapi.a –output libbaidumapapi.a
第三种方式:
1.将API的libs文件夹拷贝到您的Application工程跟目录下
2.在XCode的Project -> Edit Active Target -> Build -> Linking -> Other Linker Flags中添加-ObjC
3.设置静态库的链接路径,在XCode的Project -> Edit Active Target -> Build -> Search Path -> Library Search Paths中添加您的静态库目录,比 如"$(SRCROOT)/../libs/Release$(EFFECTIVE_PLATFORM_NAME)",$(SRCROOT)宏代表您的工程文件目录,$(EFFECTIVE_PLATFORM_NAME)宏代表当前配置是OS还是simulator
我是用第二种方法,在真机和模拟器下都可以调试。
2、因为静态库采用Object C++实现,所以在工程中至少要有一个.mm的文件存在(可以把appdelegate.m改为.mm)
3、导入工程所需的框架:CoreLocation.framework,QuartzCore.framework,OpenGLES.framework,SystemConfiguration.framework
4、在AppDelegate中添加BMKMapManager对象,这里要在百度地图api网站上申请一个应用key
AppDelegate.h文件如下:
[cpp]
#import <UIKit/UIKit.h>
#import "TestViewController.h"
#import "BMapKit.h"
#define BaiduMapKey @"A56A733C30B159166B74AD41530CB013685035F9"
@interface AppDelegate : UIResponder <UIApplicationDelegate> {
BMKMapManager* _mapManager;
}
@property (strong, nonatomic) UIWindow *window;
@end
#import <UIKit/UIKit.h>
#import "TestViewController.h"
#import "BMapKit.h"
#define BaiduMapKey @"A56A733C30B159166B74AD41530CB013685035F9"
@interface AppDelegate : UIResponder <UIApplicationDelegate> {
BMKMapManager* _mapManager;
}
@property (strong, nonatomic) UIWindow *window;
@end
AppDelegate.m文件如下:
[cpp]
(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
_mapManager = [[BMKMapManageralloc] init];
BOOL ret = [_mapManagerstart:BaiduMapKey generalDelegate:nil];
if (!ret) {
NSLog(@"BMKMapManager start failed!");
}
self.window = [[UIWindowalloc] initWithFrame:[[UIScreenmainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColorwhiteColor];
TestViewController *root = [[TestViewControlleralloc] init];
self.window.rootViewController = root;
[self.windowmakeKeyAndVisible];
returnYES;
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
_mapManager = [[BMKMapManageralloc] init];
BOOL ret = [_mapManagerstart:BaiduMapKey generalDelegate:nil];
if (!ret) {
NSLog(@"BMKMapManager start failed!");
}
self.window = [[UIWindowalloc] initWithFrame:[[UIScreenmainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColorwhiteColor];
TestViewController *root = [[TestViewControlleralloc] init];
self.window.rootViewController = root;
[self.windowmakeKeyAndVisible];
returnYES;
}