ios framework 开发 之 实战二 ,成功
1. 新建工程、引入cocoapod略过不提
2. 更改cocoapod类名
这是因为,引用framework的工程中,也有一个同样的文件,及文件里同样的类。
这个文件不能删除,但是可以重命名。
3. 修改framework 支持的ios系统版本
4. 修改为静态库
原因是,ios7只支持静态库。
修改为静态库后,像添加文件一样,直接添加进来就可以了。但会提示找不到一些系统库,自己添加就好了。
如果以后只需要支持ios8系统及更高版本,则选择为Dynamic Library 。并在使用时,添加到General ->Embedded Binaries下面。
5. 合并真机和模拟器库
新建 target: File->New->Target->Other->Aggregate。
添加脚本:
# Constants SF_TARGET_NAME=${PROJECT_NAME} #自定义的用来存放最后合并的framework UNIVERSAL_OUTPUTFOLDER=${SRCROOT}/Products #IPHONE_DEVICE_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos WORKSPACE_NAME=${PROJECT_NAME}.xcworkspace YO_SCHEME=${PROJECT_NAME} #clean build是先清除原来的build xcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphonesimulator -configuration "${CONFIGURATION}" clean build xcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphoneos -configuration "${CONFIGURATION}" ARCHS='armv7 armv7s arm64' VALID_ARCHS='armv7 armv7s arm64' clean build # build project #xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/arm64" SYMROOT="${SYMROOT}" ARCHS='arm64' VALID_ARCHS='arm64' $ACTION #xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/armv7" SYMROOT="${SYMROOT}" ARCHS='armv7 armv7s' VALID_ARCHS='armv7 armv7s' $ACTION # Copy the framework structure to the universal folder (clean it first) #因为framework的合并,lipo只是合并了最后的二进制可执行文件,所以其它的需要我们自己复制过来 #先移除原来的 rm -rf "${UNIVERSAL_OUTPUTFOLDER}" mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework" "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework" #合并模拟器和真机的架构 lipo -create "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}" -output "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}" open "${UNIVERSAL_OUTPUTFOLDER}"
编译project的脚本
# Sets the target folders and the final framework product. # 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME # 例如: FMK_NAME = "MyFramework" FMK_NAME=${PROJECT_NAME} # Install dir will be the final output to the framework. # The following line create it in the root folder of the current project. INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework # Working dir will be deleted after the framework creation. WRK_DIR=build DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework # -configuration ${CONFIGURATION} # Clean and Building both architectures. xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos -arch armv7 -arch armv7s -arch arm64 clean build xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator -arch x86_64 -arch i386 clean build # Cleaning the oldest. if [ -d "${INSTALL_DIR}" ] then rm -rf "${INSTALL_DIR}" fi mkdir -p "${INSTALL_DIR}" cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/" # Uses the Lipo Tool to merge both binary files (i386 + armv6/armv7) into one Universal final product. lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}" rm -r "${WRK_DIR}" open "${SRCROOT}/Products/"
6. 指定合并realese 版本
7. 生成
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arm7: 在最老的支持iOS7的设备上使用
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arm7s: 在iPhone5和5C上使用
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arm64: 运行于iPhone5S的64位 ARM 处理器 上
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i386: 32位模拟器上使用
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x86_64: 64为模拟器上使用
检查生成的文件支持的框架:lipo -info
8. 参考
参考:http://www.cocoachina.com/ios/20150906/13323.html
下面的参考是加入cocoapod库:
http://blog.csdn.net/yohunl/article/details/48471489