发现了Init和Load的事件的差别了
在做一个小系统的时候,居然发现了一个问题,之前一直没有重视。代码如下:
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
![](/Images/OutliningIndicators/None.gif)
然后是:
![](/Images/OutliningIndicators/None.gif)
![](/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](/Images/OutliningIndicators/InBlock.gif)
![](/Images/OutliningIndicators/ExpandedBlockEnd.gif)
居然在其中一个按钮后动作后,在Load事件里居然报错了。
这种情况最近经常遇到,只是稍微改了一下好像没有出错了,所以没有留心。(实际上,从代码的整体来看,没有出错,只是一个逻辑上的巧合而已)
今天再次遇到,就仔细找了一下
发现了原来在Init事件里,不处理ViewState,所以才会报错
具体请看:
http://blog.joycode.com/uestc95/articles/5042.aspx
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