[转]VSTO Office二次开发应用程序键盘鼠标钩子
可能在使用VSTO技术对Office的相关程序进行操作时,会碰到用程序去控制一些快捷键的操作,可以对键盘进行挂钩,此时使用P/Invoke函数实现。
原文链接:《VSTO应用程序中加入键盘钩子》 http://www.cnblogs.com/2018/archive/2010/12/01/1893891.html
原文如下:
在VSTO应用程序中有时为了处理一些快捷按键操作等实现一些特殊的功能,此时需要对键盘进行挂钩,此时使用P/Invoke函数实现,参考如下:
VSTO加载和卸载时进行钩子的初始化和卸载
代码 KeyboardHook hook; private void ThisAddIn_Startup(object sender, System.EventArgs e) { hook = new KeyboardHook(); hook.InitHook(); } private void ThisAddIn_Shutdown(object sender, System.EventArgs e) { hook.UnHook(); } } //钩子具体处理逻辑是: class KeyboardHook { #region (invokestuff) [DllImport("kernel32.dll")] static extern uint GetCurrentThreadId(); [DllImport("user32.dll")] static extern IntPtr SetWindowsHookEx(int code, HookProcKeyboard func, IntPtr hInstance, uint threadID); [DllImport("user32.dll")] static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll")] static extern int CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); #endregion #region constans private const int WH_KEYBOARD = 2; private const int HC_ACTION = 0; #endregion delegate int HookProcKeyboard(int code, IntPtr wParam, IntPtr lParam); private HookProcKeyboard KeyboardProcDelegate = null; private IntPtr khook; bool doing = false; public void InitHook() { uint id = GetCurrentThreadId(); //init the keyboard hook with the thread id of the Visual Studio IDE this.KeyboardProcDelegate = new HookProcKeyboard(this.KeyboardProc); khook = SetWindowsHookEx(WH_KEYBOARD, this.KeyboardProcDelegate, IntPtr.Zero, id); } public void UnHook() { if (khook != IntPtr.Zero) { UnhookWindowsHookEx(khook); } } private int KeyboardProc(int code, IntPtr wParam, IntPtr lParam) { try { if (code != HC_ACTION) { return CallNextHookEx(khook, code, wParam, lParam); } if ((int)wParam == (int)Keys.Z && ((int)lParam & (int)Keys.Alt) != 0) { if (!doing) { doing = true; MessageBox.Show("Captured"); doing = false; } } } catch { } return CallNextHookEx(khook, code, wParam, lParam); } }
注意对于命名空间的引入,在程序中Keys.Z,Keys.Alt可以改为你想要控制的按键键盘,可以是是单一按键也可以是组合键。当然,也可以捕获复制、粘贴、撤销等等组合快捷键。
对于键盘、鼠标钩子的处理:《C#鼠标键盘钩子》http://blog.csdn.net/wangyong0921/article/details/8262631
对于键盘钩子的另一种处理:
View Code
using System;using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Forms; namespace ICS.Common { /// <summary> /// 这个类可以让你得到一个在运行中程序的所有键盘或鼠标事件 /// 并且引发一个带KeyEventArgs参数的.NET事件以便你很容易使用这些信息 /// </summary> public class KeyBordHook { private const int WM_KEYDOWN = 0x100; private const int WM_KEYUP = 0x101; private const int WM_SYSKEYDOWN = 0x104; private const int WM_SYSKEYUP = 0x105; //全局的事件 public event KeyEventHandler OnKeyDownEvent; public event KeyEventHandler OnKeyUpEvent; public event KeyPressEventHandler OnKeyPressEvent; static int hKeyboardHook = 0; //键盘钩子句柄 //鼠标常量 public const int WH_KEYBOARD_LL = 13; //keyboard hook constant HookProc KeyboardHookProcedure; //声明键盘钩子事件类型. //声明键盘钩子的封送结构类型 [StructLayout(LayoutKind.Sequential)] public class KeyboardHookStruct { public int vkCode; //表示一个在1到254间的虚似键盘码 public int scanCode; //表示硬件扫描码 public int flags; public int time; public int dwExtraInfo; } //装置钩子的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //卸下钩子的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //下一个钩挂的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); [DllImport("user32 ")] public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState, byte[] lpwTransKey, int fuState); [DllImport("user32 ")] public static extern int GetKeyboardState(byte[] pbKeyState); public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary> /// 墨认的构造函数构造当前类的实例并自动的运行起来. /// </summary> public KeyBordHook() { Start(); } //析构函数. ~KeyBordHook() { Stop(); } public void Start() { //安装键盘钩子 if (hKeyboardHook == 0) { KeyboardHookProcedure = new HookProc(KeyboardHookProc); hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().ManifestModule), 0); if (hKeyboardHook == 0) { Stop(); throw new Exception("SetWindowsHookEx ist failed. "); } } } public void Stop() { bool retKeyboard = true; if (hKeyboardHook != 0) { retKeyboard = UnhookWindowsHookEx(hKeyboardHook); hKeyboardHook = 0; } //如果卸下钩子失败 if (!(retKeyboard)) throw new Exception("UnhookWindowsHookEx failed. "); } private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { if ((nCode >= 0) && (OnKeyDownEvent != null || OnKeyUpEvent != null || OnKeyPressEvent != null)) { KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct)); //引发OnKeyDownEvent if (OnKeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN)) { Keys keyData = (Keys)MyKeyboardHookStruct.vkCode; KeyEventArgs e = new KeyEventArgs(keyData); OnKeyDownEvent(this, e); } //引发OnKeyPressEvent if (OnKeyPressEvent != null && wParam == WM_KEYDOWN) { byte[] keyState = new byte[256]; GetKeyboardState(keyState); byte[] inBuffer = new byte[2]; if (ToAscii(MyKeyboardHookStruct.vkCode, MyKeyboardHookStruct.scanCode, keyState, inBuffer, MyKeyboardHookStruct.flags) == 1) { KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]); OnKeyPressEvent(this, e); } } //引发OnKeyUpEvent if (OnKeyUpEvent != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP)) { Keys keyData = (Keys)MyKeyboardHookStruct.vkCode; KeyEventArgs e = new KeyEventArgs(keyData); OnKeyUpEvent(this, e); } } return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam); } }
对于鼠标钩子的处理:
using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Forms; namespace PowerPointTest { /// <summary> /// 这个类可以让你得到一个在运行中程序的所有鼠标事件 /// 并且引发一个带MouseEventArgs参数的.NET鼠标事件以便你很容易使用这些信息 /// </summary> public class MouseHook { private const int WM_MOUSEMOVE = 0x200; private const int WM_LBUTTONDOWN = 0x201; private const int WM_RBUTTONDOWN = 0x204; private const int WM_MBUTTONDOWN = 0x207; private const int WM_LBUTTONUP = 0x202; private const int WM_RBUTTONUP = 0x205; private const int WM_MBUTTONUP = 0x208; private const int WM_LBUTTONDBLCLK = 0x203; private const int WM_RBUTTONDBLCLK = 0x206; private const int WM_MBUTTONDBLCLK = 0x209; //全局的事件 public event MouseEventHandler OnMouseActivity; static int hMouseHook = 0; //鼠标钩子句柄 //鼠标常量 public const int WH_MOUSE_LL = 14; //mouse hook constant HookProc MouseHookProcedure; //声明鼠标钩子事件类型. //声明一个Point的封送类型 [StructLayout(LayoutKind.Sequential)] public class POINT { public int x; public int y; } //声明鼠标钩子的封送结构类型 [StructLayout(LayoutKind.Sequential)] public class MouseHookStruct { public POINT pt; public int hWnd; public int wHitTestCode; public int dwExtraInfo; } //装置钩子的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //卸下钩子的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //下一个钩挂的函数 [DllImport("user32.dll ", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary> /// 墨认的构造函数构造当前类的实例. /// </summary> public MouseHook() { //Start(); } //析构函数. ~MouseHook() { Stop(); } public void Start() { //安装鼠标钩子 if (hMouseHook == 0) { //生成一个HookProc的实例. MouseHookProcedure = new HookProc(MouseHookProc); hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0); //如果装置失败停止钩子 if (hMouseHook == 0) { Stop(); throw new Exception("SetWindowsHookEx failed. "); } } } public void Stop() { bool retMouse = true; if (hMouseHook != 0) { retMouse = UnhookWindowsHookEx(hMouseHook); hMouseHook = 0; } //如果卸下钩子失败 if (!(retMouse)) throw new Exception("UnhookWindowsHookEx failed. "); } private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam) { //如果正常运行并且用户要监听鼠标的消息 if ((nCode >= 0) && (OnMouseActivity != null)) { MouseButtons button = MouseButtons.None; int clickCount = 0; switch (wParam) { case WM_LBUTTONDOWN: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; } //从回调函数中得到鼠标的信息 MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct)); MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0); OnMouseActivity(this, e); } return CallNextHookEx(hMouseHook, nCode, wParam, lParam); } } }