简单几何(线段与直线的位置) POJ 3304 Segments
题意:有若干线段,问是否存在一条直线,所有线段投影到直线上时至少有一个公共点
分析:有一个很好的解题报告:二维平面上线段与直线位置关系的判定。首先原问题可以转换为是否存在一条直线与所有线段相交,然后可以离散化枚举通过枚举端点来枚举直线,再用叉积判断直线和线段是否相交。用到了叉积
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | /************************************************ * Author :Running_Time * Created Time :2015/10/23 星期五 17:00:08 * File Name :POJ_3304.cpp ************************************************/ #include <cstdio> #include <algorithm> #include <iostream> #include <sstream> #include <cstring> #include <cmath> #include <string> #include <vector> #include <queue> #include <deque> #include <stack> #include <list> #include <map> #include <set> #include <bitset> #include <cstdlib> #include <ctime> using namespace std; #define lson l, mid, rt << 1 #define rson mid + 1, r, rt << 1 | 1 typedef long long ll; const int N = 1e2 + 10; const int INF = 0x3f3f3f3f; const int MOD = 1e9 + 7; const double EPS = 1e-8; struct Point { //点的定义 double x, y; Point ( double x=0, double y=0) : x (x), y (y) {} }; typedef Point Vector; //向量的定义 Point read_point( void ) { //点的读入 double x, y; scanf ( "%lf%lf" , &x, &y); return Point (x, y); } double polar_angle(Vector A) { //向量极角 return atan2 (A.y, A.x); } double dot(Vector A, Vector B) { //向量点积 return A.x * B.x + A.y * B.y; } double cross(Vector A, Vector B) { //向量叉积 return A.x * B.y - A.y * B.x; } int dcmp( double x) { //三态函数,减少精度问题 if ( fabs (x) < EPS) return 0; else return x < 0 ? -1 : 1; } Vector operator + (Vector A, Vector B) { //向量加法 return Vector (A.x + B.x, A.y + B.y); } Vector operator - (Vector A, Vector B) { //向量减法 return Vector (A.x - B.x, A.y - B.y); } Vector operator * (Vector A, double p) { //向量乘以标量 return Vector (A.x * p, A.y * p); } Vector operator / (Vector A, double p) { //向量除以标量 return Vector (A.x / p, A.y / p); } bool operator < ( const Point &a, const Point &b) { //点的坐标排序 return a.x < b.x || (a.x == b.x && a.y < b.y); } bool operator == ( const Point &a, const Point &b) { //判断同一个点 return dcmp (a.x - b.x) == 0 && dcmp (a.y - b.y) == 0; } double length(Vector A) { //向量长度,点积 return sqrt (dot (A, A)); } double angle(Vector A, Vector B) { //向量转角,逆时针,点积 return acos (dot (A, B) / length (A) / length (B)); } double area_triangle(Point a, Point b, Point c) { //三角形面积,叉积 return fabs (cross (b - a, c - a)) / 2.0; } Vector rotate(Vector A, double rad) { //向量旋转,逆时针 return Vector (A.x * cos (rad) - A.y * sin (rad), A.x * sin (rad) + A.y * cos (rad)); } Vector nomal(Vector A) { //向量的单位法向量 double len = length (A); return Vector (-A.y / len, A.x / len); } Point point_inter(Point p, Vector V, Point q, Vector W) { //两直线交点,参数方程 Vector U = p - q; double t = cross (W, U) / cross (V, W); return p + V * t; } double dis_to_line(Point p, Point a, Point b) { //点到直线的距离,两点式 Vector V1 = b - a, V2 = p - a; return fabs (cross (V1, V2)) / length (V1); } double dis_to_seg(Point p, Point a, Point b) { //点到线段的距离,两点式 if (a == b) return length (p - a); Vector V1 = b - a, V2 = p - a, V3 = p - b; if (dcmp (dot (V1, V2)) < 0) return length (V2); else if (dcmp (dot (V1, V3)) > 0) return length (V3); else return fabs (cross (V1, V2)) / length (V1); } Point point_proj(Point p, Point a, Point b) { //点在直线上的投影,两点式 Vector V = b - a; return a + V * (dot (V, p - a) / dot (V, V)); } bool inter(Point a1, Point a2, Point b1, Point b2) { //判断线段相交,两点式 double c1 = cross (a2 - a1, b1 - a1), c2 = cross (a2 - a1, b2 - a1), c3 = cross (b2 - b1, a1 - b1), c4 = cross (b2 - b1, a2 - b1); return dcmp (c1) * dcmp (c2) < 0 && dcmp (c3) * dcmp (c4) < 0; } bool on_seg(Point p, Point a1, Point a2) { //判断点在线段上,两点式 return dcmp (cross (a1 - p, a2 - p)) == 0 && dcmp (dot (a1 - p, a2 - p)) < 0; } double area_poly(Point *p, int n) { //多边形面积 double ret = 0; for ( int i=1; i<n-1; ++i) { ret += fabs (cross (p[i] - p[0], p[i+1] - p[0])); } return ret / 2; } /* 点集凸包,输入点集会被修改 */ vector<Point> convex_hull(vector<Point> &P) { sort (P.begin (), P.end ()); P.erase (unique (P.begin (), P.end ()), P.end ()); //预处理,删除重复点 int n = P.size (), m = 0; vector<Point> ret (n + 1); for ( int i=0; i<n; ++i) { while (m > 1 && cross (ret[m-1]-ret[m-2], P[i]-ret[m-2]) < 0) m--; ret[m++] = P[i]; } int k = m; for ( int i=n-2; i>=0; --i) { while (m > k && cross (ret[m-1]-ret[m-2], P[i]-ret[m-2]) < 0) m--; ret[m++] = P[i]; } if (n > 1) m--; ret.resize (m); return ret; } struct Line { Point s, e; Line () {} Line (Point s, Point e) : s (s), e (e) {} }; Line L[N]; int n; bool judge(Point a, Point b) { if (a == b) return false ; for ( int i=0; i<n; ++i) { if (cross (a - L[i].s, b - L[i].s) * cross (a - L[i].e, b - L[i].e) > 0) return false ; } return true ; } int main( void ) { int T; scanf ( "%d" , &T); while (T--) { scanf ( "%d" , &n); for ( int i=0; i<n; ++i) { L[i] = Line (read_point (), read_point ()); } if (n == 1) { puts ( "Yes!" ); continue ; } bool flag = false ; for ( int i=0; i<n && !flag; ++i) { for ( int j=i+1; j<n; ++j) { if (judge (L[i].s, L[j].s) || judge (L[i].s, L[j].e) || judge (L[i].e, L[j].s) || judge (L[i].e, L[j].e)) { flag = true ; break ; } } } if (flag) puts ( "Yes!" ); else puts ( "No!" ); } return 0; } |
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