看博客学学Android(四)

原文:

Day 2: Eclipse setup and choosing a game library

I downloaded Android bundle and set up my Linux machine with Eclipse. I was able to run Hello World on my Galaxy S2. Hello Java. I really have to remember all the Java stuff as I haven't used it since 2002 or something like that.

Free Unity license

Looking at all the 2D/3D OpenGL stuff, it looks like it would be a good idea to use some toolkit/library to build the game. I got some free licenses for Unity3D at NordicGame 2013, but those do not include rights to release on Google Play, so I guess I'll skip Unity for now. I'm now looking into CoronaSDK and some other libraries.

第二天:安装Eclipse并且选择一个游戏库

我已经下来了安卓bundle并且在我的Linux机器上安装了Eclipse。我已经可以在我的Galaxy S2上运行“Hello World”了。hello Java。因为我自从2002年开始使用java或者其他类似的东西,所以我真的记得所有的JAVA资料。

查找了所有的2D/3D OpenGL资料,使用一些工具集/类库来建立游戏应该是一个很好的主意。在2013的NordicGame上我获得了一些Unity3D的免费许可,但是不包括在谷歌商城上发布的权限,所以,我想在此时此刻我将忽略Unity。现在我正在寻找CoronaSDK和一些其他的类库。

posted @ 2013-10-28 21:51  北漂梧桐  阅读(165)  评论(0编辑  收藏  举报