GPU Jacobi Iterator

当我读到《Directable, High-Resolution Simulation of Fire on the GPU》这篇论文的时候,它说它用一个基于GPU的雅个比迭代器求解速度场的散度场。于是我就用CUBLAS自己做了一个。下面就是GPU小波变换的实现了,比较头大,要学的还有很多。

When I read the "Directable, High-Resolution Simulation of Fire on the GPU", it said that it used a GPU-based Jacobi iterator to solve the non-divergence equation for velocity field, so I made one based on CUBLAS. I think it should be much faster when the linear system is quite large. The next problem is GPU wavelet transform, there are still lot's of things to learn.

posted on 2009-09-14 16:52  Bo Schwarzstein  阅读(870)  评论(3编辑  收藏  举报