/************************************************************************/
/*
/* example input: ABD###CE#F###
/* bi-tree built:
/* A
/* / \
/* B C
/* / /
/* D E
/* \
/* F
/*
/*
/* example input: ABD###CE#F###
/* bi-tree built:
/* A
/* / \
/* B C
/* / /
/* D E
/* \
/* F
/*
/* level traverse: A B C D E F
/*
/************************************************************************/
#include <stdio.h>
#include <malloc.h>
#include <process.h>
#define OK 1
#define ERROR 0
#define OVERFLOW -2
typedef int Status;
typedef int TElemType;
/* 二叉树的链式存储结构 */
typedef struct BiTNode {
TElemType data;
struct BiTNode *lchild, *rchild;
} BiTNode, *BiTree;
typedef BiTNode* QElemType;
/* 单链队列的存储结构 */
typedef struct QNode{
QElemType data;
struct QNode *next;
} QNode, *QueuePtr;
typedef struct {
QueuePtr front;
QueuePtr rear;
} LinkQueue;
/* 树的操作函数 */
Status PrintElement(TElemType e);
BiTree CreateBiTree(BiTree T);
Status LevelTraverse(BiTree T, Status (*Visit)(TElemType e));
/* 队列操作函数 */
Status InitQueue(LinkQueue &Q);
Status QueueEmpty(LinkQueue Q);
Status EnQueue(LinkQueue &Q, QElemType e);
Status DeQueue(LinkQueue &Q, QElemType &e);
BiTree T = NULL;
void main()
{
T = CreateBiTree(T);
printf("\nlevel traverse: ");
LevelTraverse(T, PrintElement);
}
Status PrintElement(TElemType e)
{
printf("%c ", e);
return OK;
}
BiTree CreateBiTree(BiTree T)
{
char ch;
ch = getchar();
if('#' == ch)
T = NULL;
else {
if(!(T = (BiTNode *)malloc(sizeof(BiTNode))))
exit(OVERFLOW);
T->data = ch;
T->lchild = CreateBiTree(T->lchild);
T->rchild = CreateBiTree(T->rchild);
}
return T;
}
/*
/************************************************************************/
#include <stdio.h>
#include <malloc.h>
#include <process.h>
#define OK 1
#define ERROR 0
#define OVERFLOW -2
typedef int Status;
typedef int TElemType;
/* 二叉树的链式存储结构 */
typedef struct BiTNode {
TElemType data;
struct BiTNode *lchild, *rchild;
} BiTNode, *BiTree;
typedef BiTNode* QElemType;
/* 单链队列的存储结构 */
typedef struct QNode{
QElemType data;
struct QNode *next;
} QNode, *QueuePtr;
typedef struct {
QueuePtr front;
QueuePtr rear;
} LinkQueue;
/* 树的操作函数 */
Status PrintElement(TElemType e);
BiTree CreateBiTree(BiTree T);
Status LevelTraverse(BiTree T, Status (*Visit)(TElemType e));
/* 队列操作函数 */
Status InitQueue(LinkQueue &Q);
Status QueueEmpty(LinkQueue Q);
Status EnQueue(LinkQueue &Q, QElemType e);
Status DeQueue(LinkQueue &Q, QElemType &e);
BiTree T = NULL;
void main()
{
T = CreateBiTree(T);
printf("\nlevel traverse: ");
LevelTraverse(T, PrintElement);
}
Status PrintElement(TElemType e)
{
printf("%c ", e);
return OK;
}
BiTree CreateBiTree(BiTree T)
{
char ch;
ch = getchar();
if('#' == ch)
T = NULL;
else {
if(!(T = (BiTNode *)malloc(sizeof(BiTNode))))
exit(OVERFLOW);
T->data = ch;
T->lchild = CreateBiTree(T->lchild);
T->rchild = CreateBiTree(T->rchild);
}
return T;
}
Status LevelTraverse(BiTree T, Status (*Visit)(TElemType))
{
LinkQueue Q; QElemType e;
InitQueue(Q);
EnQueue(Q, T);
while (!QueueEmpty(Q)) {
DeQueue(Q, e);
if (e) {
Visit(e->data);
EnQueue(Q, e->lchild);
EnQueue(Q, e->rchild);
}
}
return OK;
}
Status InitQueue(LinkQueue &Q) {
//构造一个空队列Q
Q.front = Q.rear = (QueuePtr)malloc(sizeof(QNode));
if (!Q.front) exit(OVERFLOW);
Q.front->next = NULL;
return OK;
}
Status DestroyQueue(LinkQueue &Q) {
//销毁队列Q
while (Q.front) {
Q.rear = Q.front->next;
free(Q.front);
Q.front = Q.rear;
}
return OK;
}
Status QueueEmpty(LinkQueue Q)
{
if (Q.front == Q.rear && Q.front->next == NULL) return true;
else return false;
}
Status EnQueue(LinkQueue &Q, QElemType e) {
//插入元素e为Q的新的队尾元素
struct QNode *p = (QueuePtr)malloc(sizeof(QNode));
if (!p) exit(OVERFLOW);
p->data = e; p->next = NULL;
Q.rear->next = p;
Q.rear = p;
return OK;
}
Status DeQueue(LinkQueue &Q, QElemType &e) {
//若队列不空, 则删除Q的队头元素, 用e返回其值, 并返回OK;
//否则返回ERROR
struct QNode *p = NULL;
if (Q.front == Q.rear) return ERROR;
p = Q.front->next;
e = p->data;
Q.front->next = p->next;
if (Q.rear == p) Q.rear = Q.front;
free(p);
return OK;
}
{
LinkQueue Q; QElemType e;
InitQueue(Q);
EnQueue(Q, T);
while (!QueueEmpty(Q)) {
DeQueue(Q, e);
if (e) {
Visit(e->data);
EnQueue(Q, e->lchild);
EnQueue(Q, e->rchild);
}
}
return OK;
}
Status InitQueue(LinkQueue &Q) {
//构造一个空队列Q
Q.front = Q.rear = (QueuePtr)malloc(sizeof(QNode));
if (!Q.front) exit(OVERFLOW);
Q.front->next = NULL;
return OK;
}
Status DestroyQueue(LinkQueue &Q) {
//销毁队列Q
while (Q.front) {
Q.rear = Q.front->next;
free(Q.front);
Q.front = Q.rear;
}
return OK;
}
Status QueueEmpty(LinkQueue Q)
{
if (Q.front == Q.rear && Q.front->next == NULL) return true;
else return false;
}
Status EnQueue(LinkQueue &Q, QElemType e) {
//插入元素e为Q的新的队尾元素
struct QNode *p = (QueuePtr)malloc(sizeof(QNode));
if (!p) exit(OVERFLOW);
p->data = e; p->next = NULL;
Q.rear->next = p;
Q.rear = p;
return OK;
}
Status DeQueue(LinkQueue &Q, QElemType &e) {
//若队列不空, 则删除Q的队头元素, 用e返回其值, 并返回OK;
//否则返回ERROR
struct QNode *p = NULL;
if (Q.front == Q.rear) return ERROR;
p = Q.front->next;
e = p->data;
Q.front->next = p->next;
if (Q.rear == p) Q.rear = Q.front;
free(p);
return OK;
}