自己写的Web服务器
自己写一个使用Http协议的服务器。在谷歌搜了一下,发现其实.NET Framework里面本身提供了HttpListener类,看别人的博文介绍是它是对Socket的简单封装,也有一些人没有用这个类,还是直接用Socekt写了服务器。说是Socket的扩展性反而比较好。HttpListener毕竟是微软封装好的,安全性应该一般会比用Socket写的要高,如果大牛写的就不同了,像我这等水货,其实还是用HttpListener要好一些。但也是个尝试,也是学习,我尝试用Socket写。虽然说是基于Socket,但实际上用的Socket的连接池。连接池的实现细节在上一篇博文《Socket连接池》有介绍。
写之前肯定看过别人的博文,看了这篇《C#开发自己的Web服务器》,是翻译老外的博文的。既然是用到Http协议,那肯定要对它有一定的了解,至少懂得看他它的请求头和响应头吧。本人了解的不多,但知道的都能在写这个程序里用得上。
用谷歌浏览器随便获取了请求和响应的消息结构,列出来简单看一下
1 GET /page/130970/ HTTP/1.1 2 Host: kb.cnblogs.com 3 Connection: keep-alive 4 Cache-Control: max-age=0 5 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 6 User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.31 (KHTML, like Gecko) Chrome/26.0.1410.64 Safari/537.31 7 Accept-Encoding: gzip,deflate,sdch 8 Accept-Language: zh-CN,zh;q=0.8 9 Accept-Charset: GBK,utf-8;q=0.7,*;q=0.3
这个有些部分被我删了,因为篇幅太长了。这个是GET的请求结构,写这个服务器要用到的信息只是第一行请求行而已。由于是GET请求,请求的方法是GET,请求要获取的资源就是“/page/130970”这段。暂时用到的信息就之后这两个而已。
下面这个则是POST的请求消息结构
1 POST /ws/SideRightList.asmx/GetList HTTP/1.1 2 Host: kb.cnblogs.com 3 Connection: keep-alive 4 Content-Length: 35 5 Accept: application/json, text/javascript, */*; q=0.01 6 Origin: http://kb.cnblogs.com 7 X-Requested-With: XMLHttpRequest 8 User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.31 (KHTML, like Gecko) Chrome/26.0.1410.64 Safari/537.31 9 Content-Type: application/json; charset=UTF-8 10 Referer: http://kb.cnblogs.com/page/130970/ 11 Accept-Encoding: gzip,deflate,sdch 12 Accept-Language: zh-CN,zh;q=0.8 13 Accept-Charset: GBK,utf-8;q=0.7,*;q=0.3
同样以POST这个请求方法作为开头,请求的资源就同样的跟在后面,但是请求的参数就跟在请求头的下两行,可是这里的没有带参数,参数的长度可以在请求头的Content-Length中获得,如这里的参数长度就是35。
1 HTTP/1.1 200 OK 2 Server: Tengine 3 Date: Fri, 26 Apr 2013 05:50:11 GMT 4 Content-Type: text/html; charset=utf-8 5 Transfer-Encoding: chunked 6 Connection: keep-alive 7 Vary: Accept-Encoding 8 Cache-Control: public, max-age=300 9 Expires: Fri, 26 Apr 2013 05:54:43 GMT 10 Last-Modified: Fri, 26 Apr 2013 05:49:43 GMT 11 X-AspNet-Version: 4.0.30319 12 X-Powered-By: ASP.NET 13 X-UA-Compatible: IE=edge 14 Content-Encoding: gzip
当服务器接收到浏览器发送的请求处理完之后,要对浏览器进行响应,响应的消息结构如上所示,这里要提供的参数不是很多,首先是响应的状态码,下面则是状态码的类别
- 1XX 提示信息 - 表示请求已被成功接收,继续处理
- 2XX 成功 - 表示请求已被成功接收,理解,接受
- 3XX 重定向 - 要完成请求必须进行更进一步的处理
- 4XX 客户端错误 - 请求有语法错误或请求无法实现
- 5XX 服务器端错误 - 服务器未能实现合法的请求
这里用到的状态码有三个 200 OK,404 Not Found,501 Not Implemented。
Server则是服务器的名称,Content-Length则是响应内容的长度,Content-Type是服务器定它们的响应中的内容的类型,也称为MIME,我在以往常见的是这几个
- text/html
- text/xml
- text/plain
- text/css
- text/javascript
HTTP的内容不讲太多了,知道这些足以写这个服务器了。在博客园的知识库了发现一篇文章讲HTTP协议的挺不错的,叫《HTTP 协议详解》。
吹完Http协议的,说回程序了,既然请求头都是一堆字符串,那现在可以把服务器的职能一份为二,一部分是面向网络的,是Socket那部分,刚好不久前完成了Socket的连接池,在这里可以用得上了;另一部分则是对接收到的请求进行处理,字符串处理为主,充其量就加上文件的IO处理。Socket那部分完成了,只要对连接池配置,使用就行了,剩下是对请求的处理和作出响应。
这里我也是习惯性的定义了一些实体类,好让信息存取方便些。
第一个则是服务器的配置信息类,配置过IIS的都知道配置服务器需要IP,端口,虚拟目录,有时候需要控制并发量,起始页。这里就简单地存放了这些信息。
1 public class ServerConfigEntity 2 { 3 public string IP { get; set; }//IP地址 4 public int Port { get; set; }//端口号 5 public int MaxConnect { get; set; }//最大并发量 6 public string VirtualPath { get; set; }//虚拟目录 7 public string DefaultPage { get; set; }//起始页 8 }
接着便是请求消息和响应消息了
1 class RequestHeader 2 { 3 public string ActionName { get; set; } 4 public string URL { get; set; } 5 public string Host { get; set; } 6 public string Accept { get; set; } 7 public string Connection { get; set; } 8 public string Accept_Language { get; set; } 9 public string User_Agent { get; set; } 10 public string Accept_Encoding { get; set; } 11 12 public string Form { get; set; } 13 public int Content_Length { get; set; } 14 public string Referer { get; set; } 15 public string Content_Type { get; set; } 16 17 public static RequestHeader ConvertRequestHander(string headerStr) 18 { 19 string regActionName = "GET|POST"; 20 string regURL = "(?<=GET|POST).*?(?=HTTP/1.1)"; 21 string regHost = @"(?<=Host\:\s).*(?=\r\n)"; 22 string regAccept = @"(?<=Accept\:\s).*(?=\r\n)"; 23 string regConnection = @"(?<=Connection\:\s).*(?=\r\n)"; 24 string regAcceptLanguage = @"(?<=Accept-Language\:\s).*(?=\r\n)"; 25 string regUserAgent = @"(?<=User-Agent\:\s).*(?=\r\n)"; 26 string regAcceptEncoding = @"(?<=Accept-Encoding\:\s).*(?=\r\n)"; 27 28 string regForm = @"(?<=\r\n\r\n).*"; 29 string regConntenLength = @"(?<=Connten-Length\:\s).*(?=\r\n)"; 30 string regRefere = @"(?<=Refere\:\s).*(?=\r\n)"; 31 string regContentType = @"(?<=Content-Type\:\s).*(?=\r\n)"; 32 33 RequestHeader hander = new RequestHeader(); 34 hander.ActionName = Regex.Match(headerStr, regActionName).Value; 35 hander.URL = Regex.Match(headerStr, regURL).Value; 36 hander.Host = Regex.Match(headerStr, regHost).Value; 37 hander.Accept = Regex.Match(headerStr, regAccept).Value; 38 hander.Connection = Regex.Match(headerStr, regConnection).Value; 39 hander.Accept_Language = Regex.Match(headerStr, regAcceptLanguage).Value; 40 hander.Accept_Encoding = Regex.Match(headerStr, regAcceptEncoding).Value; 41 hander.User_Agent = Regex.Match(headerStr, regUserAgent).Value; 42 string tempStr = Regex.Match(headerStr, regConntenLength).Value; 43 hander.Content_Length = Convert.ToInt32(tempStr == "" ? "0" : tempStr); 44 hander.Referer = Regex.Match(headerStr, regRefere).Value; 45 hander.Content_Type = Regex.Match(headerStr, regContentType).Value; 46 hander.Form = Regex.Match(headerStr, regForm).Value; 47 return hander; 48 } 49 }
这里用到了正则去提取请求消息的相应内容,虽然前面介绍时只是提到用到一点点信息,但是以后扩展开来说不能用到其他信息的,于是一概提取了。
1 class ResponseHeader 2 { 3 public string ResponseCode { get; set; } 4 public string Server { get; set; } 5 public int Content_Length { get; set; } 6 public string Connection { get; set; } 7 public string Content_Type { get; set; } 8 9 public override string ToString() 10 { 11 string result = string.Empty; 12 result += "HTTP/1.1 " + this.ResponseCode + "\r\n"; 13 result += "Server: "+this.Server+"\r\n"; 14 result += "Content-Length: " + this.Content_Length + "\r\n"; 15 result += "Connection: "+this.Connection+"\r\n"; 16 result += "Content-Type: " + this.Content_Type + "\r\n\r\n"; 17 return result; 18 } 19 20 public string CreateErrorHtml() 21 { 22 string html = @"<html><head><meta http-equiv=""Content-Type"" content=""text/html;charset=utf-8""></head><body>{0}</body></html>"; 23 html = html.Replace("{0}", "<h2>My Web Server</h2><div>{0}</div>"); 24 html = string.Format(html, this.ResponseCode); 25 return html; 26 } 27 }
响应消息这里重写了基类的ToString()方法,能比较方便的根据当前响应的信息转成字符串。还提供了一个生成错误页面内容的方法CreateErrorHtml()。
接着到服务器的类了,类里面有以下的私有字段
1 private SocketPoolController _pool;//Socket连接池 2 private Dictionary<string, string> _supportExtension;//支持的资源后缀 3 private ServerConfigEntity config;//服务器的配置信息 4 private bool _runFlag;//服务器启动标识
类的构造函数,构造一个连接池,给支持的附上支持的后缀以及相对应的MIME。
1 public HttpProtocolServer(ServerConfigEntity config) 2 { 3 this.config = config; 4 _pool = new SocketPoolController(32768, config.MaxConnect); 5 _supportExtension = new Dictionary<string, string>() 6 { 7 { "htm", "text/html" }, 8 { "html", "text/html" }, 9 { "xml", "text/xml" }, 10 { "txt", "text/plain" }, 11 { "css", "text/css" }, 12 { "png", "image/png" }, 13 { "gif", "image/gif" }, 14 { "jpg", "image/jpg" }, 15 { "jpeg", "image/jpeg" }, 16 { "zip", "application/zip"}, 17 {"js","text/javascript"}, 18 { "dll", "text/plain" } 19 //{"aspx","text/html"} 20 }; 21 _runFlag = false; 22 }
外放的方法有两个,分别是启动服务器RunServer()和停止服务器StopServer()
启动服务器要把连接池运行起来,同时给注册一个接收事件,以便在接收到浏览器的请求时做出响应。
1 public void RunServer() 2 { 3 if (_runFlag) return; 4 _pool.OnReceive += new SocketPoolController.RecevieHandler(HandleRequest); 5 _pool.RunPool(config.IP, config.Port); 6 _runFlag = true; 7 }
关闭服务器只需要把连接池关闭了就行了
1 public void StopServer() 2 { 3 _pool.StopPool(); 4 _pool = null; 5 _runFlag = false; 6 }
接收到浏览器请求后处理的方法(也就是跟连接池注册的方法)如下
1 private void HandleRequest(string uid, string header) 2 { 3 RequestHeader request = RequestHeader.ConvertRequestHander(header); 4 ResponseHeader response = new ResponseHeader(); 5 response.Server = "My Test WebSite"; 6 response.Connection = "close"; 7 8 //暂时只支持POST和GET的请求,其他的请求就视为未实现,发501响应 9 if (request.ActionName != "GET" && request.ActionName != "POST") 10 { 11 response.ResponseCode = "501 Not Implemented"; 12 response.Content_Type = "text/html"; 13 SendErrorResponse(uid, response); 14 return; 15 } 16 17 //对请求资源名称经行处理。主要是去除GET时带的参数,还有把斜杠换过来 18 string fullURL = config.VirtualPath + request.URL; 19 string fileName =(fullURL.Contains('?')? Regex.Match(fullURL, @".*(?=\?)").Value:fullURL).Replace('/','\\'); 20 21 //如果请求的只是一个斜杠的,那证明请求的是默认页面 22 if (fileName == fullURL + "\\") 23 { 24 //如果配置中有默认页的,发200的响应 25 string defaultFile = Path.Combine(config.VirtualPath, config.DefaultPage); 26 if (File.Exists(defaultFile)) 27 { 28 response.Content_Type = "text/html"; 29 response.ResponseCode = "200 OK"; 30 SendResponse(uid, File.ReadAllText(defaultFile), response); 31 return; 32 } 33 //如果不存在的,当404处理了 34 else 35 { 36 response.ResponseCode = "404 Not Found"; 37 response.Content_Type = "text/html"; 38 SendErrorResponse(uid, response); 39 return; 40 } 41 } 42 43 //如果请求的资源不存在的,那就发送404 44 FileInfo fileInfo = new FileInfo(fileName); 45 if (!fileInfo.Exists) 46 { 47 response.ResponseCode = "404 Not Found"; 48 response.Content_Type = "text/html"; 49 SendErrorResponse(uid, response); 50 return; 51 } 52 53 //如果请求的资源不在支持的范围内,也当作404了,感觉不是404的,貌似是403的 54 string extension = fileInfo.Extension.TrimStart('.'); 55 if (string.IsNullOrEmpty(extension) || !_supportExtension.ContainsKey(extension)) 56 { 57 response.ResponseCode = "404 Not Found"; 58 response.Content_Type = "text/html"; 59 SendErrorResponse(uid, response); 60 return; 61 } 62 63 //既然也不是请求起始页的,也没发生上面列的错误的,就正常响应 64 response.Content_Type = _supportExtension[extension]; 65 response.ResponseCode = "200 OK"; 66 FileStream fs =null; 67 try 68 { 69 fs = File.OpenRead(fileInfo.FullName); 70 byte[] datas = new byte[fileInfo.Length]; 71 fs.Read(datas, 0, datas.Length); 72 SendResponse(uid, datas, response); 73 } 74 finally 75 { 76 fs.Close(); 77 fs.Dispose(); 78 fs = null; 79 } 80 return; 81 }
发送消息的方法有三个,都是内部方法
- SendResponse(string uid,string content,ResponseHeader header)是原始版的,发送普通的响应。
- SendResponse(string uid, byte[] content, ResponseHeader header)是重载过的,专门发送内容已经是byte[]的响应。
- SendErrorResponse(string uid,ResponseHeader header)用于专门发送错误响应的,其实内部也是调用了SendResponse(string uid,string content,ResponseHeader header)方法。从发送消息的情况来看,总共利用Socket发了两次数据,第一次是发响应消息,第二次才是发响应内容。
1 private void SendErrorResponse(string uid,ResponseHeader header) 2 { 3 string errorPageContent = header.CreateErrorHtml(); 4 header.Content_Length = errorPageContent.Length; 5 SendResponse(uid, errorPageContent, header); 6 } 7 8 private void SendResponse(string uid,string content,ResponseHeader header) 9 { 10 header.Content_Length = content.Length; 11 _pool.SendMessage(uid, header.ToString()); 12 _pool.SendMessage(uid, content); 13 } 14 15 private void SendResponse(string uid, byte[] content, ResponseHeader header) 16 { 17 header.Content_Length = content.Length; 18 _pool.SendMessage(uid, header.ToString()); 19 _pool.SendMessage(uid, content); 20 }
这个简单的Web服务器就完成了,测试了一下,发现效率比不上IIS,普通浏览一个页面察觉不出来,当下载几个文件时就有差别了,IIS的用了接近2秒的时间,而这个服务器去用了接近四秒的时间。不知是哪里慢了,可能是连接池处理得不好。下面提供了源码,要用到连接池的,连接池的代码这里不提供了,需的话可以在上一篇博文《Socket连接池》里获取好了,做这个Web服务器是为了抛砖引玉,不足的,错的,遗漏的东西还很多,希望各位园友多多指点,谢谢!
1 class RequestHeader 2 { 3 public string ActionName { get; set; } 4 public string URL { get; set; } 5 public string Host { get; set; } 6 public string Accept { get; set; } 7 public string Connection { get; set; } 8 public string Accept_Language { get; set; } 9 public string User_Agent { get; set; } 10 public string Accept_Encoding { get; set; } 11 12 public string Form { get; set; } 13 public int Content_Length { get; set; } 14 public string Referer { get; set; } 15 public string Content_Type { get; set; } 16 17 public static RequestHeader ConvertRequestHander(string headerStr) 18 { 19 string regActionName = "GET|POST"; 20 string regURL = "(?<=GET|POST).*?(?=HTTP/1.1)"; 21 string regHost = @"(?<=Host\:\s).*(?=\r\n)"; 22 string regAccept = @"(?<=Accept\:\s).*(?=\r\n)"; 23 string regConnection = @"(?<=Connection\:\s).*(?=\r\n)"; 24 string regAcceptLanguage = @"(?<=Accept-Language\:\s).*(?=\r\n)"; 25 string regUserAgent = @"(?<=User-Agent\:\s).*(?=\r\n)"; 26 string regAcceptEncoding = @"(?<=Accept-Encoding\:\s).*(?=\r\n)"; 27 28 string regForm = @"(?<=\r\n\r\n).*"; 29 string regConntenLength = @"(?<=Connten-Length\:\s).*(?=\r\n)"; 30 string regRefere = @"(?<=Refere\:\s).*(?=\r\n)"; 31 string regContentType = @"(?<=Content-Type\:\s).*(?=\r\n)"; 32 33 RequestHeader hander = new RequestHeader(); 34 hander.ActionName = Regex.Match(headerStr, regActionName).Value; 35 hander.URL = Regex.Match(headerStr, regURL).Value; 36 hander.Host = Regex.Match(headerStr, regHost).Value; 37 hander.Accept = Regex.Match(headerStr, regAccept).Value; 38 hander.Connection = Regex.Match(headerStr, regConnection).Value; 39 hander.Accept_Language = Regex.Match(headerStr, regAcceptLanguage).Value; 40 hander.Accept_Encoding = Regex.Match(headerStr, regAcceptEncoding).Value; 41 hander.User_Agent = Regex.Match(headerStr, regUserAgent).Value; 42 string tempStr = Regex.Match(headerStr, regConntenLength).Value; 43 hander.Content_Length = Convert.ToInt32(tempStr == "" ? "0" : tempStr); 44 hander.Referer = Regex.Match(headerStr, regRefere).Value; 45 hander.Content_Type = Regex.Match(headerStr, regContentType).Value; 46 hander.Form = Regex.Match(headerStr, regForm).Value; 47 return hander; 48 } 49 } 50 51 class ResponseHeader 52 { 53 public string ResponseCode { get; set; } 54 public string Server { get; set; } 55 public int Content_Length { get; set; } 56 public string Connection { get; set; } 57 public string Content_Type { get; set; } 58 59 public override string ToString() 60 { 61 string result = string.Empty; 62 result += "HTTP/1.1 " + this.ResponseCode + "\r\n"; 63 result += "Server: "+this.Server+"\r\n"; 64 result += "Content-Length: " + this.Content_Length + "\r\n"; 65 result += "Connection: "+this.Connection+"\r\n"; 66 result += "Content-Type: " + this.Content_Type + "\r\n\r\n"; 67 return result; 68 } 69 70 public string CreateErrorHtml() 71 { 72 string html = @"<html><head><meta http-equiv=""Content-Type"" content=""text/html;charset=utf-8""></head><body>{0}</body></html>"; 73 html = html.Replace("{0}", "<h2>My Web Server</h2><div>{0}</div>"); 74 html = string.Format(html, this.ResponseCode); 75 return html; 76 } 77 } 78 79 public class ServerConfigEntity 80 { 81 public string IP { get; set; } 82 public int Port { get; set; } 83 public int MaxConnect { get; set; } 84 public string VirtualPath { get; set; } 85 public string DefaultPage { get; set; } 86 } 87 88 public class HttpProtocolServer 89 { 90 private SocketPoolController _pool; 91 private Dictionary<string, string> _supportExtension; 92 private ServerConfigEntity config; 93 private bool _runFlag; 94 95 public HttpProtocolServer(ServerConfigEntity config) 96 { 97 this.config = config; 98 _pool = new SocketPoolController(32768, config.MaxConnect); 99 _supportExtension = new Dictionary<string, string>() 100 { 101 { "htm", "text/html" }, 102 { "html", "text/html" }, 103 { "xml", "text/xml" }, 104 { "txt", "text/plain" }, 105 { "css", "text/css" }, 106 { "png", "image/png" }, 107 { "gif", "image/gif" }, 108 { "jpg", "image/jpg" }, 109 { "jpeg", "image/jpeg" }, 110 { "zip", "application/zip"}, 111 {"js","text/javascript"}, 112 { "dll", "text/plain" }, 113 {"aspx","text/html"} 114 }; 115 _runFlag = false; 116 } 117 118 public void RunServer() 119 { 120 if (_runFlag) return; 121 _pool.OnReceive += new SocketPoolController.RecevieHandler(HandleRequest); 122 _pool.RunPool(config.IP, config.Port); 123 _runFlag = true; 124 } 125 126 public void StopServer() 127 { 128 _pool.StopPool(); 129 _pool = null; 130 _runFlag = false; 131 } 132 133 private void HandleRequest(string uid, string header) 134 { 135 RequestHeader request = RequestHeader.ConvertRequestHander(header); 136 ResponseHeader response = new ResponseHeader(); 137 response.Server = "My Test WebSite"; 138 response.Connection = "close"; 139 140 //暂时只支持POST和GET的请求,其他的请求就视为未实现,发501响应 141 if (request.ActionName != "GET" && request.ActionName != "POST") 142 { 143 response.ResponseCode = "501 Not Implemented"; 144 response.Content_Type = "text/html"; 145 SendErrorResponse(uid, response); 146 return; 147 } 148 149 //对请求资源名称经行处理。主要是去除GET时带的参数,还有把斜杠换过来 150 string fullURL = config.VirtualPath + request.URL; 151 string fileName =(fullURL.Contains('?')? Regex.Match(fullURL, @".*(?=\?)").Value:fullURL).Replace('/','\\'); 152 153 //如果请求的只是一个斜杠的,那证明请求的是默认页面 154 if (fileName == fullURL + "\\") 155 { 156 //如果配置中有默认页的,发200的响应 157 string defaultFile = Path.Combine(config.VirtualPath, config.DefaultPage); 158 if (File.Exists(defaultFile)) 159 { 160 response.Content_Type = "text/html"; 161 response.ResponseCode = "200 OK"; 162 SendResponse(uid, File.ReadAllText(defaultFile), response); 163 return; 164 } 165 //如果不存在的,当404处理了 166 else 167 { 168 response.ResponseCode = "404 Not Found"; 169 response.Content_Type = "text/html"; 170 SendErrorResponse(uid, response); 171 return; 172 } 173 } 174 175 //如果请求的资源不存在的,那就发送404 176 FileInfo fileInfo = new FileInfo(fileName); 177 if (!fileInfo.Exists) 178 { 179 response.ResponseCode = "404 Not Found"; 180 response.Content_Type = "text/html"; 181 SendErrorResponse(uid, response); 182 return; 183 } 184 185 //如果请求的资源不在支持的范围内,也当作404了,感觉不是404的,貌似是403的 186 string extension = fileInfo.Extension.TrimStart('.'); 187 if (string.IsNullOrEmpty(extension) || !_supportExtension.ContainsKey(extension)) 188 { 189 response.ResponseCode = "404 Not Found"; 190 response.Content_Type = "text/html"; 191 SendErrorResponse(uid, response); 192 return; 193 } 194 195 //既然也不是请求起始页的,也没发生上面列的错误的,就正常响应 196 response.Content_Type = _supportExtension[extension]; 197 response.ResponseCode = "200 OK"; 198 FileStream fs =null; 199 try 200 { 201 fs = File.OpenRead(fileInfo.FullName); 202 byte[] datas = new byte[fileInfo.Length]; 203 fs.Read(datas, 0, datas.Length); 204 SendResponse(uid, datas, response); 205 } 206 finally 207 { 208 fs.Close(); 209 fs.Dispose(); 210 fs = null; 211 } 212 return; 213 } 214 215 private void SendErrorResponse(string uid,ResponseHeader header) 216 { 217 string errorPageContent = header.CreateErrorHtml(); 218 header.Content_Length = errorPageContent.Length; 219 SendResponse(uid, errorPageContent, header); 220 } 221 222 private void SendResponse(string uid,string content,ResponseHeader header) 223 { 224 header.Content_Length = content.Length; 225 _pool.SendMessage(uid, header.ToString()); 226 _pool.SendMessage(uid, content); 227 } 228 229 private void SendResponse(string uid, byte[] content, ResponseHeader header) 230 { 231 header.Content_Length = content.Length; 232 _pool.SendMessage(uid, header.ToString()); 233 _pool.SendMessage(uid, content); 234 } 235 }
对本服务器的更改情况,将在下一篇博文《自己写Web服务器(续)》列出