Unity任意按键检测并输出键值
1 using UnityEngine; 2 using System.Collections; 3 4 public class PressKeyCheckScript : MonoBehaviour { 5 6 // Use this for initialization 7 void Start () { 8 9 } 10 11 // Update is called once per frame 12 void Update () { 13 14 } 15 void OnGUI(){ 16 Event a = Event.current; 17 if(a.isKey) 18 Debug.Log("press: "+ a.keyCode); 19 } 20 }