Unity C# 运用 GetSaveFileName() 导出Excel文件
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唉哟,这次厉害咯,网上搜罗了好久,终于被我找到汉化的保存对话框了,根据网上的一些前辈总结的内容,做了一些修改,
先放个效果图:
首先需要定义一个OpenFileName的类:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenFileName { public int structSize = 0; public IntPtr dlgOwner = IntPtr.Zero; public IntPtr instance = IntPtr.Zero; public String filter = null; public String customFilter = null; public int maxCustFilter = 0; public int filterIndex = 0; public String file = null; public int maxFile = 0; public String fileTitle = null; public int maxFileTitle = 0; public String initialDir = null; public String title = null; public int flags = 0; public short fileOffset = 0; public short fileExtension = 0; public String defExt = null; public IntPtr custData = IntPtr.Zero; public IntPtr hook = IntPtr.Zero; public String templateName = null; public IntPtr reservedPtr = IntPtr.Zero; public int reservedInt = 0; public int flagsEx = 0; }
当然,也不是都用到了,只用到了一小部分,有性趣的童鞋可以个性化一下保存对话框,
然后是最重要的委托GetSaveName()方法:
public class DllTest { [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] public static extern bool GetSaveFileName([In, Out] OpenFileName ofn); }
挡挡挡,最后调用一下即可:
public static void OpenDialog(Action<Stream> onSave) { OpenFileName ofn = new OpenFileName(); ofn.structSize = Marshal.SizeOf(ofn); ofn.filter = "Excel (*.xls)\0*.xls\0\0"; ofn.file = new string(new char[256]); ofn.maxFile = ofn.file.Length; ofn.fileTitle = new string(new char[64]); ofn.maxFileTitle = ofn.fileTitle.Length; ofn.initialDir = UnityEngine.Application.dataPath;//默认路径 ofn.title = "保存文件"; ofn.defExt = ".xls";//显示文件的类型 ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008; if (DllTest.GetSaveFileName(ofn)) { dosomething(); string Savepath = Path.GetDirectoryName (ofn.file); Process.Start (Savepath); } }
终于搞定保存对话框汉化了,5555,也是不容易啊!
那位小伙伴有更好的方法希望可以分享给我啊!
2017/12/27
前两天同时使用的时候遇到很多问题,原因是封装的不太好,而且也没有注释,逻辑提供不全,今天把完整的代码贴上来,最近比较忙,等空闲了再整理下
首先是调用OpenDialog的方法
void save() { SaveDialog.OpenDialog (saveExcel); } public void saveExcel(Stream s) { //excell的逻辑 ExcelWrite ew = new ExcelWrite (); ew.WriteToStream (s); }
然后是 ExcelWrite.cs
public void WriteToStream(Stream s) { IWorkbook workbook = new HSSFWorkbook (); ISheet sheet = workbook.CreateSheet (); IRow row = sheet.CreateRow (0);//参数0表示第0行 string[] firstRow = new string[] { "ID", "性别", "博客" }; for (int i = 0; i < firstRow.Length; i++) { ICell cell = row.CreateCell (i); cell.SetCellValue (firstRow [i]); } IRow row2 = sheet.CreateRow (1); string[] secondRow = new string[] { "AdvancePikachu", "男", "http://www.cnblogs.com/AdvancePikachu/" }; for (int i = 0; i < secondRow.Length; i++) { ICell cell = row2.CreateCell (i); cell.SetCellValue (secondRow [i]); } workbook.Write (s); }
这个excel用的是NPOI写的,效果挺好的,最后附上demo实例,欢迎各路大神提供更好的思路!
Test
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